Block Painter: A Comprehensive and Immersive Unity Game
Score: 10/10
Introduction
If you’re a Unity game developer or someone looking for a comprehensive Unity game package, then you’re in luck. I’m reviewing Block Painter, a complete Unity game that’s not only impressive in its content but also ready for release. In this review, I’ll explore the various features, capabilities, and benefits of using Block Painter.
Overall Impression
Block Painter is a well-crafted Unity game that offers an engaging gaming experience. It’s suitable for learning purposes, with easy level creation and modification options. The game contains Admob and Unity Ads, making it an attractive option for those looking to monetize their game.
Gameplay and Mechanics
The game is a simple yet entertaining puzzle, where the objective is to paint all of the paths without touching obstacles. Players can control the game with taps and holds on mobile devices or by clicking and holding on desktop and web platforms. As the difficulty level increases, the gameplay becomes more challenging, but the simple premise remains addictive.
Features and Advantages
Some of the notable features of Block Painter include:
- 10 unique levels with increasing difficulty
- Implemented Admob and Unity Ads
- Commented and clean C# scripts for easy modification
- Easy level creation and modification options
- Compatible with mobile, desktop, and web platforms
- Works with Text Mesh Pro
- Responds well on various device sizes
- Beautiful background music and sound effects
User Experience and Customization
The game is incredibly easy to set up and customize. With the provided documentation, it’s a breeze to add your own themes, menus, and logos. Additionally, the scripts are clean and well-organized, making it a great asset for learning or modifying to suit your game development needs.
Conclusion
In conclusion, Block Painter is an impressive and comprehensive Unity game package. Its unique features, excellent gameplay mechanics, and high level of customization make it an ideal choice for Unity developers of all skill levels. I highly recommend giving Block Painter a try if you’re looking for a ready-to-launch game or seeking inspiration for your next game development project.
Download and Install
Ready to get your hands on Block Painter? You can access the complete Unity game, including all the necessary files and scripts, through [insert download link].
I hope you enjoy using and modifying Block Painter!
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Introduction
Welcome to the comprehensive tutorial on using the Block Painter in Unity with Admob integration. In this tutorial, we will take you through a step-by-step process to create a complete Unity game with Admob integration. We will cover the entire process, from setting up the project to publishing it on the Google Play Store.
What is the Block Painter?
The Block Painter is a Unity plugin that allows you to create pixel art games easily. It provides a set of features that make game development a breeze, such as:
- Color picker
- Brush selection
- Zoom and pan controls
- Undo and redo functionality
With the Block Painter, you can focus on creating your game without worrying about the technical details.
What is Admob?
Admob is a popular mobile ad platform that allows you to monetize your mobile games. With Admob, you can display ads in your game and earn revenue from every ad click or impression. Admob supports both Android and iOS platforms, making it a great choice for developers who want to monetize their games.
Why Use Admob?
Admob offers a range of benefits for game developers, including:
- Easy integration: Admob provides a simple integration process that can be done in a few steps.
- Customization: Admob allows you to customize the ads to fit your game's design and style.
- Revenue sharing: Admob offers a revenue-sharing model that allows you to earn money from every ad click or impression.
What Will We Cover in This Tutorial?
In this tutorial, we will cover the following topics:
- Setting up the Block Painter plugin in Unity
- Creating a new Unity project
- Designing the game's UI and levels
- Implementing Admob in the game
- Testing and debugging the game
- Publishing the game on the Google Play Store
Step 1: Setting Up the Block Painter Plugin in Unity
To get started, you need to download and install the Block Painter plugin from the Unity Asset Store. Follow these steps:
- Open Unity and log in to your account.
- Click on the "Window" menu and select "Package Manager".
- In the Package Manager window, click on the "All" tab and search for "Block Painter".
- Click on the "Block Painter" package and click the "Install" button.
- Wait for the package to download and install.
- Once the installation is complete, restart Unity.
Step 2: Creating a New Unity Project
To create a new Unity project, follow these steps:
- Open Unity and click on the "File" menu and select "New" -> "3D" -> "Blank Project".
- Name your project and set the project location.
- Click on the "Create" button to create the project.
Step 3: Designing the Game's UI and Levels
In this step, we will design the game's UI and levels using the Block Painter. Follow these steps:
- Open the Unity scene and create a new canvas.
- Select the canvas and go to the "Block Painter" window.
- Click on the "Color" tab and select a color for the background.
- Create a new level by clicking on the "New Level" button.
- Design the level by drawing blocks using the brush tool.
- Add obstacles and enemies to the level by using the shape and color tools.
Step 4: Implementing Admob in the Game
To implement Admob in the game, follow these steps:
- Open the Unity scene and create a new script.
- Name the script "AdmobScript" and attach it to a GameObject.
- Open the script and add the following code:
using UnityEngine; using Google-Mobile-Ads;
public class AdmobScript : MonoBehaviour { private InterstitialAd interstitial;
void Start()
{
// Initialize Admob
MobileAds.Initialize(initStatus => {
// Initialize the interstitial ad
interstitial = new InterstitialAd("your-admob-ad-id");
interstitial.LoadAd(new AdRequest.Builder().Build());
});
}
void Update()
{
// Check if the ad is ready
if (interstitial.IsLoaded())
{
// Show the ad
interstitial.Show();
}
}
}
Replace "your-admob-ad-id" with your actual Admob ad ID.
**Step 5: Testing and Debugging the Game**
In this step, we will test and debug the game to ensure it is working correctly. Follow these steps:
1. Build the game for Android by going to the "File" menu and selecting "Build Settings" -> "Android".
2. Run the game on a physical device or emulator.
3. Test the game to ensure it is working correctly.
4. Debug the game by using Unity's debugging tools.
**Step 6: Publishing the Game on the Google Play Store**
To publish the game on the Google Play Store, follow these steps:
1. Build the game for Android by going to the "File" menu and selecting "Build Settings" -> "Android".
2. Create a new Google Play Developer account if you don't already have one.
3. Upload the game to the Google Play Store.
4. Fill out the game's metadata, such as the title, description, and screenshots.
5. Set the game's pricing and availability.
6. Publish the game!
That's it! With these steps, you have successfully created a complete Unity game with Admob integration using the Block Painter.
Project Settings
In the Project Settings window, navigate to the Editor section and set the Theme to Dark.
Android Settings
In the Android Settings window, navigate to the Build section and set the Architecture to armeabi-v7a and armeabi.
Google Services Settings
In the Google Services window, enter your Google AdMob App ID and Google AdMob Ad ID.
AdMob Settings
In the AdMob Settings window, navigate to the Rewarded Video section and set the Ad Placement ID to your AdMob ad placement ID.
Reward Settings
In the Reward Settings window, set the Reward Points to 100 and Reward Currency to Coins.
In-App Purchase Settings
In the In-App Purchase window, navigate to the Product IDs section and set the Product IDs to your AdMob product IDs.
Payment Settings
In the Payment Settings window, set the Payment Currency to USD and Payment Zone to Global.
AdMob Banner Settings
In the AdMob Banner Settings window, navigate to the Banner section and set the Ad Placement ID to your AdMob ad placement ID.
AdMob Interstitial Settings
In the AdMob Interstitial Settings window, navigate to the Interstitial section and set the Ad Placement ID to your AdMob ad placement ID.
Here are the features of the Block Painter game extracted from the content:
- Complete Unity game: The game is ready for release and excellent for learning purposes.
- Contains Admob and Unity Ads: The game has Admob and Unity Ads implemented.
- Easy level creation: A tutorial is available for easy level creation.
- WebGL DEMO: A WebGL demo is available for viewing.
- ANDROID DEMO: An Android demo is available for download.
- How to play: On mobile, tap/hold the screen to paint; on desktop/web, click/hold the screen to paint.
- Game objective: Paint all the paths, but avoid touching obstacles.
- Credits: Background music by Eric Matyas and sound effects by NoiseForFun.
- Additional features:
- 10 unique levels
- Increasing difficulty
- Sound effects and background music
- Commented, clean C# scripts
- Easy customization
- Basic menu
- Responsive UI
- Compatible with mobile and desktop
- Works with Text Mesh Pro
- Reskinning and setup:
- The game is easy to reskin and setup.
- Admob and Unity Ad networks are implemented.
- Documentation contains everything about setup and reskin.
$25.00
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