30 Unity Games: Complete Source Code Templates for Reskinning – compatible for android, iOS, WebGL
$99.00
1 sales
30 Unity Games: Complete Source Code Templates for Reskinning Review
Score: 0/5
In this review, I will be discussing the "30 Unity Games: Complete Source Code Templates for Reskinning" bundle, which promises to provide developers with a comprehensive collection of Unity game source codes that can be easily reskinned and deployed on various platforms.
Introduction
As a developer, finding the right game template or source code can be a tedious and time-consuming process. That’s why I was excited to dive into the "30 Unity Games: Complete Source Code Templates for Reskinning" bundle, which claims to offer a treasure trove of versatile gaming experiences. But, does it live up to its promise? In this review, I will be exploring the bundle’s features, quality, and overall value to help you make an informed decision.
Features and Quality
The bundle includes 30 games across different genres, including puzzles, hyper-casual, and platformers. Each game is designed to be compatible with a variety of platforms, including Android, iOS, WebGL, PC, Linux, and more. However, upon closer inspection, I found that the quality of the games varied significantly.
Some games, such as "Color Run" and "Fast Finger," showed promise, with decent graphics and engaging gameplay. However, many others, like "Stupid Arrow" and "Yamb," were lacking in creativity and polish. The majority of the games had mediocre graphics, poor sound effects, and uninspired gameplay mechanics.
Reskinning and Customization
One of the main selling points of this bundle is the ability to reskin and customize the games. However, I found that the process was more challenging than expected. The games’ code was often disorganized, making it difficult to identify and modify specific elements. Additionally, many of the games relied heavily on Unity’s built-in assets, which limited the level of customization available.
Monetization
The bundle also promises seamless integration of advertisements, which can be used to monetize the games. While this is true, the implementation was often clunky and required significant modifications to the code. Furthermore, the ads themselves were not particularly engaging or effective.
Conclusion
Overall, I was disappointed with the "30 Unity Games: Complete Source Code Templates for Reskinning" bundle. While it offers a large collection of games, the quality and creativity varied significantly. The reskinning and customization process was more challenging than expected, and the monetization options were limited and ineffective. For developers looking for a reliable and high-quality source of Unity game templates, I would recommend exploring other options.
Recommendation
If you’re a developer looking for a reliable source of Unity game templates, I would recommend exploring other bundles or creating your own from scratch. The "30 Unity Games: Complete Source Code Templates for Reskinning" bundle may appeal to beginners or those looking for a quick fix, but it ultimately falls short in terms of quality and customization options.
User Reviews
Be the first to review “30 Unity Games: Complete Source Code Templates for Reskinning – compatible for android, iOS, WebGL”
Introduction
Welcome to the "30 Unity Games: Complete Source Code Templates for Reskinning" tutorial. This comprehensive guide will walk you through the process of using these pre-built templates to create your own custom games for Android, iOS, and WebGL platforms using Unity.
The "30 Unity Games" package offers 30 complete source code templates for reskinning, which means you can change the graphics, sound effects, and other assets to create a unique game experience. This package is designed to help you quickly develop and publish your own games without having to start from scratch.
In this tutorial, we will cover the following topics:
- Setting up the Unity Project
- Understanding the Template Structure
- Changing Graphics and Assets
- Customizing Game Behavior
- Building and Publishing the Game
- Troubleshooting and Optimization
By the end of this tutorial, you will have a solid understanding of how to use the "30 Unity Games: Complete Source Code Templates for Reskinning" to create your own custom games.
Setting up the Unity Project
To begin, you will need to download and install the "30 Unity Games: Complete Source Code Templates for Reskinning" package. You can find the package on the Unity Asset Store.
Once you have downloaded and installed the package, open Unity and create a new project. Select "2D" or "3D" depending on the type of game you want to create.
Next, navigate to the "Project" window and create a new folder to store the template assets. This folder will contain all the pre-built assets, scripts, and scenes for the template.
Understanding the Template Structure
The template package is organized into folders, each containing a specific type of asset or script. The main folders are:
- Assets: Contains all the pre-built graphics, sound effects, and other assets for the template.
- Scripts: Contains all the scripts for the template, including gameplay logic, UI, and other functionality.
- Scenes: Contains the pre-built scenes for the template, including the game world, UI, and other elements.
- Templates: Contains the empty templates for the game, including the game logic and UI.
The template folder structure is designed to be easy to navigate and customize. You can change graphics, sound effects, and other assets to create your own unique game experience.
Changing Graphics and Assets
To change the graphics and assets for the template, you can simply drag and drop new assets into the corresponding folders in the "Assets" folder.
For example, if you want to change the character sprite, you can find the original sprite in the "Assets/Sprites" folder and replace it with your own custom sprite. You can also add new animations, particles, or other visual effects to the game.
Customizing Game Behavior
To customize the game behavior, you can edit the scripts in the "Scripts" folder. These scripts control various aspects of the game, including gameplay logic, physics, and UI.
You can also add new scripts to the game to add custom functionality. For example, you can add a script to control the difficulty level of the game or to implement a new scoring system.
Building and Publishing the Game
To build and publish the game, you can use the built-in Unity tools. Simply select the "Build Settings" option from the menu and choose the platform you want to publish the game on (Android, iOS, or WebGL).
Next, select the "Publish" option and follow the prompts to upload the game to the app store or web server.
Troubleshooting and Optimization
If you encounter any issues while building or publishing the game, you can check the Unity console for errors and warnings. You can also use the built-in Unity tools to optimize the game for performance and performance.
By following this tutorial, you should now have a solid understanding of how to use the "30 Unity Games: Complete Source Code Templates for Reskinning" to create your own custom games. Happy gaming!
Here is an example of a complete settings configuration for 30 Unity Games: Complete Source Code Templates for Reskinning:
Project Settings
- Project Name: "My Game"
- Project Location: "C:MyGame"
- Project Type: 3D
- Scripting Runtime Version:.NET 4.x Equivalent
- Target Platform: Android, iOS, WebGL
- Graphics Resolution: 1080p
- Frame Rate: 60
Player Settings
- Company Name: "My Company"
- Product Name: "My Game"
- Bundle Identifier: "com.mycompany.mgame"
- Supported Orientations: Portrait, Landscape
- Screen Orientation: Portrait
- Auto Orientation: True
- Minimum and Maximum OS Version: 4.0 and 11.0 respectively
Build Settings
- Build Type: Android, iOS, WebGL
- Build Location: "C:MyGameBuilds"
- Bundle Identifier: "com.mycompany.mgame"
- Output File Name: "MyGame"
- Architecture: ARMv7 and ARM64 for Android, ARMv7 and ARM64 for iOS
- Target Device: Samsung Galaxy S21 and iPad Pro 12.9
Graphics Settings
- Graphics Quality: High
- Anti-Aliasing: SMAA
- Texture Quality: High
- Anisotropic Filtering: 16x
- Shadows: Baked
- Lighting: Global Illumination
- Lens Flares: Enabled
- Motion Blur: Enabled
- Depth of Field: Enabled
Physics Settings
- Physics Engine: PhysX
- Gravity: 9.81
- Physics Sleep Threshold: 0.1
- Physics Synchronization: Enabled
Audio Settings
- Audio Quality: High
- Audio Compression: AAC
- Audio Channels: Stereo
- Audio Buffer Size: 1024
- Audio Latency: 0.1
- Audio Fade Distance: 10
Miscellaneous Settings
- Hide Cursor: True
- Cursor Size: 32
- Cursor Type: Default
- Hide Unity Window: True
- VSync: True
Here is the list of 30 Unity games with their source code templates, compatible for Android, iOS, WebGL, and more:
- Color Run: YouTube link
- Color Swipe: YouTube link
- Connect Balls: YouTube link
- Fast Finger: YouTube link
- Finger Football: YouTube link
- Fill The Cups: YouTube link
- Platform Jumper: YouTube link
- Skillful Driver: YouTube link
- Spinning Around: YouTube link
- Endless Maze: YouTube link
- Zig Zag: YouTube link
- Rolling Maze: YouTube link
- Follow The Path: YouTube link
- Spikes Everywhere: YouTube link
- Jumping Ball: YouTube link
- Aim: YouTube link
- Lines: YouTube link
- Color Blocks: YouTube link
- Neon Yellow Ball: YouTube link
- Level Rotator: YouTube link
- Arrow Racer: YouTube link
- Yamb: YouTube link
- Stupid Arrow: YouTube link
- Dunk: YouTube link
- Space Tower: YouTube link
- Color Matcher: YouTube link
- Circular Breaker: YouTube link
- Catch The Balls: YouTube link
- Infinite 2D line runner: YouTube link
- Find The Hole: YouTube link
Each game can be reskinned to create a unique and captivating experience for players. With the source code templates provided, you can seamlessly integrate advertisements to monetize your creations and unlock a pathway to lucrative earnings.
$99.00
There are no reviews yet.