5 Clues | iOS Guess the Word Game Application
$19.00
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5 Clues | iOS Guess the Word Game Application Review
I recently had the pleasure of reviewing the 5 Clues | iOS Guess the Word Game Application, and I must say that it’s a fantastic solution for building a mobile game without requiring extensive coding knowledge. The template is well-organized, with a clean design and commented code, making it easy to customize and integrate into your project.
Description
The 5 Clues app is a full-working template that allows users to guess words based on 5 clues. The game is designed to be engaging, with a minimalistic UI that’s easy to customize. Players can share their best scores through social media, email, or SMS, and the app also includes AdMob Reward ads and Interstitial ads for revenue generation.
Features
The app includes a range of features that make it an attractive option for developers. Some of the key features include:
- Native Xcode project with Swift language
- Storyboard, iOS 11.0 and above, Universal
- Be smart – Guess all the words of the game to reach the highest score!
- Be social – Share progress on social media, email, or SMS
- AdMob Reward ads – Players can get some letters about the word they have to guess by watching a reward video
- AdMob Interstitial ads – Generate revenue from advertisement banners
- Modern design – The UI has been carefully crafted to offer the best user experience
- Online Documentation – Extensive guide to help configure the template
- PSD icons included in the package – App and button icons are stored in a PSD folder for easy image replacement
Requirements
To use the 5 Clues app, you’ll need:
- The latest official version of Xcode
- An Apple Mac computer, updated to its latest OS version
- An Apple Developer Account with an active iOS Development Program
- Basic knowledge of Xcode and Swift language
- An active AdMob account
- A real device to test the app before submitting it to the App Store
Change Log
The app has undergone several updates since its initial release, with the most recent changes including:
- Updated the Google Mobile Ads framework files
- Replaced a delegate function in the ‘GameScreen.swift’ file
- Updated to XCode 13.2.1
- Updated the AdMob framework files to version 8.3.0
- Edited several functions in the ‘Configurations.swift’ and ‘GameScreen.swift’ files
Support
For any support requests, please contact the author through their profile’s contact form.
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Overall, I highly recommend the 5 Clues | iOS Guess the Word Game Application to anyone looking to build a engaging and fun mobile game without extensive coding knowledge. The template is well-designed, easy to customize, and includes a range of features that make it an attractive option for developers.
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Introduction to 5 Clues: The iOS Guess the Word Game Application
Are you ready for a fun and challenging word game experience? Look no further than 5 Clues, a popular iOS application that will put your guessing skills to the test. In this tutorial, we'll guide you through the basics of using the app and provide tips and tricks to help you become a master of word guessing.
What is 5 Clues?
5 Clues is a word-guessing game where you're presented with a mystery word and five clues to help you figure out what it is. The clues are cryptic, and it's up to you to decipher their meaning and guess the correct word. The game is designed for players of all ages and skill levels, making it a great way to exercise your brain and have fun at the same time.
Getting Started with 5 Clues
To get started with 5 Clues, follow these steps:
- Download and install the 5 Clues app from the App Store.
- Launch the app and create an account or log in if you already have one.
- Tap the "Play" button to start a new game.
- You'll be presented with a mystery word and five clues. Read the clues carefully and think about what they might be hinting at.
Understanding the Clues
The clues in 5 Clues are designed to be cryptic, so you'll need to think creatively to decipher their meaning. Here are some tips to help you understand the clues:
- Pay attention to wordplay: Many clues use wordplay, such as puns or double meanings, to hide the answer.
- Look for patterns: Some clues may contain patterns or sequences that can help you figure out the answer.
- Think outside the box: Don't be afraid to think creatively and consider unconventional answers.
Using the Clues to Guess the Word
Now that you understand the clues, it's time to start guessing. Here's how to use the clues to guess the word:
- Read the clues carefully and think about what they might be hinting at.
- Make a list of possible answers based on the clues.
- Eliminate any answers that don't fit the clues.
- Make an educated guess based on the remaining answers.
Tips and Tricks
Here are some additional tips and tricks to help you become a master of word guessing:
- Use the "Hint" feature: If you're stuck, you can use the "Hint" feature to get a subtle hint about the answer.
- Look for common themes: Many clues will have a common theme or connection to the answer.
- Practice makes perfect: The more you play, the better you'll become at deciphering the clues.
Conclusion
5 Clues is a fun and challenging word game that's perfect for players of all ages and skill levels. By following the steps outlined in this tutorial, you'll be well on your way to becoming a master of word guessing. Remember to think creatively, pay attention to wordplay, and use the clues to your advantage. Happy guessing!
5 Clues Settings Example
Clue Length
ClueLength = 1; The length of the clue displayed to the user.
MinClueLength
MinClueLength = 5; The minimum length of a clue to be generated.
MaxClueLength
MaxClueLength = 10; The maximum length of a clue to be generated.
Word List
wordsArray = @[ @"CAT", @"DOG", @"FISH", @"APLE", @"CARROT"]; The word list for the game, each element should be a string that contains the correct answer.
Initial Clue Number
InitialClueNumber = 1; The number of the initial clue displayed to the user.
Max Tries
maxTries = 6; The maximum number of tries allowed for the user to guess the correct word.
Here are the features of the 5 Clues | iOS Guess the Word Game Application:
- iOS Swift language - Native Xcode project: Edit the template as you wish with the power of Xcode and Swift.
- Storyboard, iOS 11.0 and above, Universal: Run your app on all iOS devices.
- Be smart - Guess all the words of the game to reach the highest score!: Players can guess all the words of the game to reach the highest score.
- Be social - Let the world know about your progress by sharing it on social network apps, Mail or SMS: Players can share their progress on social network apps, Mail, or SMS.
- AdMob Reward ads - Players can get some letters about the word they have to guess by watching a reward video and you can get some revenue from it: Players can watch a reward video to get some letters about the word they have to guess, and developers can earn revenue from it.
- AdMob Interstitial ads - Get some revenue from advertisement banners: Developers can earn revenue from advertisement banners.
- Modern design - The UI has been carefully crafted to offer the best user experience to your clients: The user interface has been designed to provide a great user experience for clients.
- Online Documentation - Read the extensive guide of this template to be able to configure it properly: Developers can read the online documentation to learn how to configure the template properly.
- PSD icons included in the package - App and buttons icons are stored into a PSD folder, for easy image replacement: The app and buttons icons are stored in a PSD folder, making it easy to replace them.
The application also includes:
- A native Xcode project
- A Storyboard
- Universal compatibility (iOS 11.0 and above)
- Basic knowledge of Xcode and Swift language
- An active AdMob account (unless you want to remove ads)
- A real device to test the app before submitting it to the App Store
The extended license applies to applications that charge money to their users. If your users will not be charged money, you can buy the template under a regular license.
The change log includes updates to the Google Mobile Ads framework files, the AdMob framework files, and the removal of GADInterstitialDelegate instances.
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