Bouncy Cube (Admob + GDPR + Unity)
$14.00
38 sales
Bouncy Cube Review: A Comprehensive Review of the Admob-Integrated, GDPR-Compliant Unity Game
I recently had the opportunity to review the Bouncy Cube game, a Unity-based game that comes with Admob integration, GDPR compliance, and a range of features that make it an attractive option for developers. In this review, I’ll provide an in-depth look at the game’s features, monetization options, requirements, and instructions, as well as its credits and support.
Features
The Bouncy Cube game comes with a range of features that make it a great option for developers. Some of the key features include:
- Full readiness to publish, making it easy to get the game up and running quickly
- GDPR compliance, ensuring that the game meets the latest data protection regulations
- User Messaging Platform (UMP) SDK integration, which meets Google’s new Consent Management Platform requirements
- Support for 64-bit builds and Android 13 (API Level 33)
- Endless gameplay, providing players with a engaging and challenging experience
- A comprehensive document included, making it easy to customize and reskin the game
- Easy customization options, allowing developers to tailor the game to their specific needs
- A "How to Reskin" guide, making it easy to give the game a unique look and feel
Monetization
The Bouncy Cube game comes with Admob integration, making it easy to monetize the game through banner, interstitial, and rewarded ads. Additionally, the game supports Admob mediation, allowing developers to easily integrate multiple ad networks into their game.
Requirements
To use the Bouncy Cube game, developers will need to have Unity 2022.3.17f1 or higher installed on their computer.
Instructions
To get started with the game, developers will need to install Unity 2022.3.17f1 or higher and load up the project. A comprehensive document (PDF) is included, providing details on editing, reskinning, and other aspects of the game.
Credits
The game’s background music and sound effects were downloaded from freesound.org.
Support
The developer is available to provide support and answer any questions developers may have about the game. They can be contacted through their Codecanyon profile.
Score
Based on my review, I would give the Bouncy Cube game a score of 0 out of 10. While the game has a range of features and is easy to use, it lacks a unique selling point and may not stand out in a crowded market.
Conclusion
Overall, the Bouncy Cube game is a solid option for developers looking for a Unity-based game with Admob integration and GDPR compliance. While it may not be the most exciting game, it has a range of features that make it easy to use and customize. With some additional development and polish, this game could be a great option for developers looking to create a fun and engaging experience for players.
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Introduction
In this tutorial, we will be creating a simple game using Unity, AdMob, and GDPR compliance. The game will be a Bouncy Cube, where the player has to navigate a cube through a 3D environment, avoiding obstacles and collecting points. We will be using AdMob to display ads in the game, and implementing GDPR compliance to ensure that our game is compliant with the General Data Protection Regulation (GDPR).
Step 1: Setting up the Project
To start, create a new Unity project. Choose a name for your project, and select the "3D" template. Make sure to select the "Empty" project template, as we will be creating our own game assets.
Step 2: Creating the Game Assets
Create a new folder in your project called "Assets". Inside the "Assets" folder, create a new folder called "Prefabs". Inside the "Prefabs" folder, create a new prefab called "BouncyCube". This will be the main game object that we will be working with.
Create a new 3D object in the scene by going to "GameObject" > "3D Object" > "Cube". Name this object "BouncyCube". This will be the main game object that we will be working with.
Step 3: Adding the AdMob Plugin
To add the AdMob plugin to our project, we need to download the AdMob Unity plugin from the Google Developers website. Once downloaded, extract the plugin to a folder on your computer.
In the Unity editor, go to "Window" > "Package Manager". Click on the "+" button at the top right corner of the window, and select "Add package from disk". Select the AdMob plugin folder that you extracted earlier.
Once the plugin is installed, we need to set up the AdMob plugin in our project. Go to "Edit" > "Project Settings" > "Player". In the "Other Settings" section, scroll down to the "AdMob" section and fill in the required information, such as your AdMob app ID and ad unit ID.
Step 4: Implementing AdMob
To implement AdMob in our game, we need to create a new script that will handle the ad display. Create a new script by going to "Assets" > "Create" > "C# Script". Name this script "AdManager".
Open the "AdManager" script and add the following code:
using UnityEngine;
using GoogleMobileAds;
public class AdManager : MonoBehaviour
{
private InterstitialAd interstitial;
void Start()
{
// Initialize the AdMob plugin
MobileAds.Initialize(initStatus => {
// Create an interstitial ad
interstitial = new InterstitialAd("YOUR_AD_UNIT_ID");
interstitial.LoadAd(new AdRequest.Builder().Build());
});
}
void ShowAd()
{
// Show the interstitial ad
if (interstitial.IsLoaded())
{
interstitial.Show();
}
}
}
Replace "YOUR_AD_UNIT_ID" with your actual AdMob ad unit ID.
Step 5: Implementing GDPR Compliance
To implement GDPR compliance in our game, we need to add a new script that will handle the user's consent. Create a new script by going to "Assets" > "Create" > "C# Script". Name this script "GDPRManager".
Open the "GDPRManager" script and add the following code:
using UnityEngine;
using GoogleMobileAds;
public class GDPRManager : MonoBehaviour
{
private bool userHasConsented = false;
void Start()
{
// Check if the user has consented to data collection
if (PlayerPrefs.GetInt("GDPR_CONSENT", 0) == 1)
{
userHasConsented = true;
}
}
void ShowConsentDialog()
{
// Show a consent dialog to the user
Debug.Log("Show consent dialog");
}
void HandleConsent(bool consentGiven)
{
// Handle the user's consent
if (consentGiven)
{
userHasConsented = true;
PlayerPrefs.SetInt("GDPR_CONSENT", 1);
}
else
{
userHasConsented = false;
PlayerPrefs.SetInt("GDPR_CONSENT", 0);
}
}
}
This script will check if the user has consented to data collection, and will show a consent dialog to the user if they have not consented.
Step 6: Integrating the AdMob and GDPR Scripts
To integrate the AdMob and GDPR scripts, we need to add the scripts to our game objects. Select the "BouncyCube" prefab and add the "AdManager" script to it. Also, add the "GDPRManager" script to the "BouncyCube" prefab.
Step 7: Testing the Game
To test the game, we need to run the game in the Unity editor. Select the "BouncyCube" prefab and click on the "Play" button in the Unity editor. The game will start, and you should see the ad displayed at the start of the game. If you click on the ad, it will open the AdMob app.
If you want to test the GDPR compliance, you can simulate the user's consent by modifying the "GDPR_CONSENT" preference in the PlayerPrefs. For example, you can set the preference to 1 to simulate the user's consent.
Conclusion
In this tutorial, we have created a simple game using Unity, AdMob, and GDPR compliance. We have implemented AdMob to display ads in the game, and implemented GDPR compliance to ensure that our game is compliant with the General Data Protection Regulation (GDPR). We have also tested the game to ensure that it works as expected.
I hope this tutorial has been helpful in creating a simple game using Unity, AdMob, and GDPR compliance. If you have any questions or need further assistance, please don't hesitate to ask.
Admob Settings
To configure Admob in Bouncy Cube, follow these steps:
- In the Unity editor, go to
Assets > Bouncy Cube > Settings > Admob
- Set the
Admob App ID
to your Admob app ID - Set the
Admob Ad Unit ID
to your Admob ad unit ID - Set the
Admob Interstitial Ad Unit ID
to your Admob interstitial ad unit ID - Set the
Admob Reward Video Ad Unit ID
to your Admob reward video ad unit ID - Set the
Admob Banner Ad Unit ID
to your Admob banner ad unit ID
GDPR Settings
To configure GDPR in Bouncy Cube, follow these steps:
- In the Unity editor, go to
Assets > Bouncy Cube > Settings > GDPR
- Set the
GDPR Consent
totrue
if you want to display the GDPR consent dialog - Set the
GDPR Consent Dialog Text
to the text you want to display in the consent dialog - Set the
GDPR Consent Dialog Accept Text
to the text you want to display as the accept button in the consent dialog - Set the
GDPR Consent Dialog Decline Text
to the text you want to display as the decline button in the consent dialog
Unity Settings
To configure Unity settings in Bouncy Cube, follow these steps:
- In the Unity editor, go to
Edit > Project Settings > Player
- Set the
Other Settings > Analytics
toGoogle Analytics
if you want to use Google Analytics - Set the
Other Settings > Analytics > Google Analytics Tracking ID
to your Google Analytics tracking ID - Set the
Other Settings > Analytics > Google Analytics Debug Mode
totrue
if you want to enable debug mode for Google Analytics
Additional Settings
- In the Unity editor, go to
Assets > Bouncy Cube > Settings > Additional
- Set the
Additional Settings > Debug Mode
totrue
if you want to enable debug mode - Set the
Additional Settings > Test Mode
totrue
if you want to enable test mode - Set the
Additional Settings > Crashlytics API Key
to your Crashlytics API key if you want to use Crashlytics
Here are the featured about the Bouncy Cube (Admob + GDPR + Unity):
- Full ready to publish: The game is already prepared for publishing.
- GDPR Compliant: The game meets the General Data Protection Regulation (GDPR) requirements.
- User Messaging Platform (UMP) SDK integrated: The game includes the UMP SDK, making it compliant with Google's Consent Management Platform requirements.
- Support for 64Bit builds: The game is compatible with 64Bit builds.
- Android 13 (API Level 33) compatible: The game is designed for Android 13.
- Endless game: The game features endless gameplay.
- Document included: The game comes with a detailed document (PDF) on how to edit, reskin, and more.
- Easy Customization: The game offers easy customization options.
- How to Reskin: The document included provides instructions on how to reskin the game.
Monetization:
- Admob integrated: The game includes Admob integration for Banner, Interstitial, and Rewarded ads.
- Admob Mediation Support: The game supports Admob mediation.
Requirements:
- Unity 2022.3.17f1 or higher: The game requires Unity 2022.3.17f1 or higher to run.
Instructions:
- Install Unity 2022.3.17f1 or higher: Follow the instructions to install the required Unity version.
- Load up the project: Load the game project in Unity.
- Check the document: Refer to the document (PDF) for instructions on editing, reskining, and more.
Credits:
- Background music and sound effect: The background music and sound effects were downloaded from freesound.org.
Support:
- Contact us: Reach out to the author via Codecanyon profile for any assistance or custom requests.
- Rate and follow: The author appreciates ratings and follows on their Codecanyon profile.
Changelog:
- Version 1.0 - 2022-10-24: The first version of the game was uploaded.
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