CAMEL RUN WITH ADMOB – ANDROID STUDIO
$20.00
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Camel Run with Admob – Android Studio Review
I recently had the opportunity to review Camel Run with Admob, a focus game built using Buildbox 2.3.8. Overall, I was impressed with the game’s features, graphics, and compatibility with a wide range of devices.
Features
One of the standout features of Camel Run with Admob is its integration with Admob, allowing for seamless monetization and ad placement within the game. The game also boasts best-in-class graphics, making it a visually stunning experience for players. Additionally, the game is compatible with over 12,508 devices, ensuring that it can be played on a wide range of devices.
For Reskin
If you’re interested in reskinning the game or adding more features, the developer is open to collaboration. This is a great opportunity for developers to put their own spin on the game and make it their own.
How to Export
Exporting the game is a straightforward process.
- Import the build.gradle file into Android Studio.
- Update the package name, app name, icons, and AdMob ID with your own.
- Export the project and upload the APK file to the Play Store.
Conclusion
Overall, Camel Run with Admob is a solid game that offers a lot of value for developers. The integration with Admob makes it easy to monetize the game, and the best-in-class graphics make it a visually stunning experience. With its compatibility with over 12,508 devices, it’s a great option for developers looking to reach a wide audience. If you’re interested in reskinning the game or adding more features, the developer is open to collaboration. I would highly recommend Camel Run with Admob to any developer looking to create a successful focus game.
Rating: 4.5/5 stars
Recommendation: I would recommend Camel Run with Admob to developers who are looking to create a focus game with Admob integration, best-in-class graphics, and compatibility with a wide range of devices.
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Introduction
In this tutorial, we will learn how to integrate AdMob, a popular mobile advertising platform, into a CAMEL (Cross-platform Android Mobile) app using Android Studio. AdMob allows developers to monetize their apps by displaying ads and earning revenue from clicks and impressions. In this tutorial, we will cover the steps to set up AdMob in a CAMEL app, including creating an AdMob account, setting up the app, and implementing the AdMob SDK in the app.
Prerequisites
- Android Studio installed on your computer
- A CAMEL app project created in Android Studio
- A Google AdMob account (create one if you don't have one)
- Basic knowledge of Android development and Java programming
Step 1: Create an AdMob Account
- Go to the AdMob website (https://admob.google.com) and sign in with your Google account.
- Click on the "Create Account" button and follow the sign-up process.
- Fill in the required information, including your name, email address, and password.
- Verify your account by clicking on the verification link sent to your email address.
Step 2: Create a New AdMob App
- Log in to your AdMob account and click on the "Apps" tab.
- Click on the "Create App" button and select "Android" as the platform.
- Fill in the required information, including the app name, package name, and app ID.
- Click on the "Create" button to create the app.
Step 3: Set up the AdMob SDK in Android Studio
- Open your CAMEL app project in Android Studio.
- Create a new folder in the project directory called "libs".
- Download the AdMob SDK from the AdMob website and extract it to the "libs" folder.
- Add the AdMob SDK to your project by right-clicking on the "libs" folder and selecting "Add as Library".
Step 4: Implement the AdMob SDK in the App
- Open the "MainActivity.java" file and add the following code to the "onCreate" method:
import com.google.android.gms.ads.AdRequest; import com.google.android.gms.ads.AdView; import com.google.android.gms.ads.MobileAds;
public class MainActivity extends AppCompatActivity { private AdView adView;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
MobileAds.initialize(this, "YOUR_APP_ID");
adView = findViewById(R.id.adView);
AdRequest adRequest = new AdRequest.Builder().build();
adView.loadAd(adRequest);
}
}
Replace "YOUR_APP_ID" with the app ID from your AdMob account.
2. Create a new layout file called "activity_main.xml" and add the following code:
```xml
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="vertical">
<com.google.android.gms.ads.AdView
android:id="@+id/adView"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
app:adSize="BANNER"
app:adUnitId="YOUR_AD_UNIT_ID" />
</LinearLayout>
Replace "YOUR_AD_UNIT_ID" with the ad unit ID from your AdMob account.
Step 5: Test the AdMob Integration
- Run the app on an emulator or a physical device.
- The app should display a banner ad at the bottom of the screen.
- Test the ad by clicking on it and verifying that it opens a new page.
Conclusion
In this tutorial, we have learned how to integrate AdMob into a CAMEL app using Android Studio. We have created an AdMob account, set up the app, and implemented the AdMob SDK in the app. We have also tested the ad integration by running the app on an emulator or a physical device. With this tutorial, you should now be able to monetize your CAMEL app using AdMob.
Here is an example of how to configure Camel Run with AdMob in Android Studio:
Add AdMob SDK to your project
In your app's build.gradle
file, add the following line under dependencies
:
implementation 'com.google.android.gms:play-services-ads:20.4.0'
Configure AdMob in AndroidManifest.xml
Add the following lines to your AndroidManifest.xml
file:
<application...>
...
<meta-data
android:name="com.google.android.gms.ads.APPLICATION_ID"
android:value="ca-app-pub- YOUR_APP_ID /~ YOUR_APP_ID"/>
...
</application>
Replace YOUR_APP_ID
with your actual AdMob app ID.
Create AdMob ad units in the AdMob console
Create two ad units in the AdMob console: one for interstitial ads and one for rewarded ads.
Configure interstitial ads in your Java code
In your Java code, add the following lines:
private InterstitialAd interstitialAd;
// Initialize the interstitial ad
interstitialAd = new InterstitialAd(this);
interstitialAd.setAdUnitId("YOUR_INTERSTITIAL_AD_UNIT_ID");
interstitialAd.loadAd(new AdRequest.Builder().build());
// Show the interstitial ad
interstitialAd.show();
Replace YOUR_INTERSTITIAL_AD_UNIT_ID
with the ID of your interstitial ad unit.
Configure rewarded ads in your Java code
In your Java code, add the following lines:
private RewardedAd rewardedAd;
// Initialize the rewarded ad
rewardedAd = new RewardedAd(this);
rewardedAd.setAdUnitId("YOUR_REWARDED_AD_UNIT_ID");
rewardedAd.loadAd(new AdRequest.Builder().build());
// Show the rewarded ad
rewardedAd.show();
Replace YOUR_REWARDED_AD_UNIT_ID
with the ID of your rewarded ad unit.
Handle ad events
In your Java code, add the following lines to handle ad events:
interstitialAd.setAdListener(new AdListener() {
@Override
public void onAdClosed() {
// Handle ad closed event
}
@Override
public void onAdFailedToLoad(int errorCode) {
// Handle ad failed to load event
}
@Override
public void onAdLoaded() {
// Handle ad loaded event
}
});
rewardedAd.setOnRewardedListener(new RewardedAdListener() {
@Override
public void onRewarded(RewardItem rewardItem) {
// Handle rewarded ad event
}
@Override
public void onRewardedVideoCompleted() {
// Handle rewarded video completed event
}
});
Note: Replace YOUR_APP_ID
, YOUR_INTERSTITIAL_AD_UNIT_ID
, and YOUR_REWARDED_AD_UNIT_ID
with your actual AdMob app ID and ad unit IDs.
Here are the key points about Camel Run with Admob - Android Studio:
Game Information:
- Game name: Camel Run
- Build using: Buildbox 2.3.8
- APK file: Available for download at xpointy.com/apk/camelrun.apk
Features:
- Admob integration
- Best graphics
- Compatible with over 12508 devices
Reskin Information:
- If you want to reskin the game or add more features, contact the author
Export Instructions:
- Import the build.gradle file into Android Studio
- Change the package name, app name, icons, and AdMob ID with your own
- Export the project and upload the APK file to the Play Store
Let me know if you'd like me to extract any additional information!
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