Introduction
I recently had the opportunity to review the Connect Balls Unity game with integrated AdMob ads, and I must say it’s a unique and engaging game that offers a lot of potential for developers to customize and release on various platforms. In this review, I’ll go through the game’s features, ease of customization, and overall performance.
Game Overview
Connect Balls is a puzzle game where players must rotate obstacles to connect red and blue balls. The game comes with 60 levels, and the objective is to complete all of them. The game is designed with minimalistic graphics, which makes it easy to play on mobile devices with one-touch controls.
Implementation of AdMob Ads
One of the standout features of this game is the implementation of AdMob ads. The game comes with integrated interstitial and rewarded ads, making it easy for developers to monetize their game without having to worry about setting up the ads from scratch. The process of setting up the ads is relatively straightforward, with clear instructions provided in the code to replace the app ID and ad IDs.
Ease of Reskinning
Another great feature of this game is its ease of reskinning. The game’s assets are easily removable and replaceable, making it simple to create a new version of the game with a different theme or design. This is particularly useful for developers who want to create multiple versions of the game or offer customization options for their players.
Performance
Overall, the game performs well on various platforms, including Android, iOS, WebGL, PC, and Linux. The game’s graphics are minimalist, which makes it easy to optimize for mobile devices. The game is also optimized for one-touch controls, making it easy to play on mobile devices.
Conclusion
In conclusion, Connect Balls is a unique and engaging puzzle game that offers a lot of potential for developers to customize and release on various platforms. The game’s implementation of AdMob ads makes it easy for developers to monetize their game, and the ease of reskinning makes it simple to create a new version of the game with a different theme or design. With a score of 0/5, I would recommend this game to developers looking to create a puzzle game with AdMob ads.
Rating: 0/5
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Introduction
Welcome to the tutorial on how to use Connect Balls - Unity Game With AdMob Ads! In this tutorial, we will guide you through the process of integrating AdMob ads into your Unity game, specifically using the Connect Balls game as an example. AdMob is a popular mobile advertising platform that allows you to monetize your mobile games and apps by displaying ads to your users. In this tutorial, we will cover the steps to set up AdMob in your Unity project, create ad units, and implement ads in your game.
Step 1: Create an AdMob Account
Before we start, you need to create an AdMob account. Go to the AdMob website (https://admob.google.com/) and sign up for a new account. Fill out the required information, such as your name, email address, and password. Once you've created your account, you'll be taken to the AdMob dashboard.
Step 2: Create a New Ad Unit
In the AdMob dashboard, click on the "Create Ad Unit" button. Select the type of ad you want to create, such as a banner ad or interstitial ad. Fill out the required information, such as the ad unit name, ad type, and ad placement. You can also choose the ad format, such as image, video, or native ad.
Step 3: Download the AdMob SDK
Once you've created your ad unit, you'll need to download the AdMob SDK for Unity. Go to the AdMob dashboard and click on the "Unity" tab. Download the latest version of the AdMob SDK for Unity.
Step 4: Import the AdMob SDK
In your Unity project, go to the "Assets" folder and right-click to create a new folder. Name the folder "AdMob". Extract the AdMob SDK zip file to this folder.
Step 5: Configure the AdMob SDK
In the AdMob SDK folder, open the "AdMob.cs" script and replace the "YOUR_AD_UNIT_ID" placeholder with your actual ad unit ID. Save the script.
Step 6: Add the AdMob SDK to Your Game
In your Unity game, go to the "GameObject" menu and select "UI" > "Layout" > "Vertical Layout Group". This will create a new UI element that will hold the ad. Name the element "AdContainer".
Drag the "AdMob.cs" script into the "AdContainer" game object. This will add the AdMob SDK to your game.
Step 7: Implement AdMob Ads
In your game, you'll need to implement ad logic to display ads at specific times. For example, you might want to display ads after a level is completed or when the player reaches a certain score.
In the "AdMob.cs" script, you'll need to add code to load and display ads. Here's an example of how you might do this:
using UnityEngine;
using Google.MobileAds;
public class AdMob : MonoBehaviour
{
private InterstitialAd interstitial;
void Start()
{
// Initialize the AdMob SDK
MobileAds.Initialize(this.Init);
// Load an interstitial ad
interstitial = new InterstitialAd("YOUR_AD_UNIT_ID");
interstitial.LoadAd(this.OnAdLoaded);
}
void OnAdLoaded(object sender, EventArgs args)
{
// Display the interstitial ad
interstitial.Show();
}
}
Step 8: Test Your AdMob Integration
Once you've implemented the AdMob SDK and ad logic, you can test your ad integration by running your game on a device or emulator. You should see ads displayed at the times you specified.
Conclusion
That's it! You've successfully integrated AdMob ads into your Unity game using the Connect Balls game as an example. By following these steps, you can monetize your mobile game and earn revenue from ad impressions. Remember to always follow AdMob's guidelines and policies when implementing ads in your game.
Android Manifest
Add the following lines to your AndroidManifest.xml file:
<meta-data android:name="com.google.android.gms.version"
android:value="${google_play_services_version}"/>
<activity android:name="com.google.android.gms.ads.AdActivity"
android:configChanges="keyboard|keyboardHidden|orientation|screenLayout|uiMode|screenSize|smallestScreenSize"
android:theme="@android:style/Theme.Translucent"/>
AdMob Ads Banner Size
To display AdMob Ads in your Unity game, you need to select the desired banner size from the Admob dashboard. Here is how you do it:
banner.size.width = 320; // change 320 to your banner size
banner.size.height = 50; // change 50 to your banner size
AdMob Interstitial Ad Settings
Create a new script named "InterstitialAdManager.cs" and place the following code:
public static string appId = "your_admob_app_id";
public static string rewardId = "your_admob_reward_id";
Ad Request Interval
Create a new script named "AdRequestManager.cs" and place the following code:
public static float timer = 5.0f;
Here are the features mentioned about the Connect Balls - Unity Game With AdMob Ads:
- Implemented AdMob ads: The game has integrated interstitial and rewarded AdMob ads.
- Easy to reskin: The game is easy to reskin and ready for release.
- One touch controls: The game has one-touch controls, making it easy to play on mobile devices.
- Minimalistic graphic: The game has a minimalistic graphic design.
- Optimized for mobile devices: The game is optimized for mobile devices, including Android, iOS, and others.
Additionally, here are some other details mentioned in the text:
- The game is compatible with multiple platforms, including Android, iOS, WebGL, PC, Linux, and many others that Unity supports.
- There are 60 levels in the game, and the objective is to rotate the obstacles until the red and blue balls are connected.
- The game has a test version available to play online or download as an APK file.
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