Dunk The Hoops – Buildbox 2 (Classic) Hyper Casual Basketball Game
$12.00
3 sales
Dunk The Hoops – A Classic Hyper Casual Basketball Game Review
Score: 0/10 (Unfortunately, this game appears to be incompatible with recent versions of Buildbox Software)
Introduction:
Dunk The Hoops is a unique basketball-themed game that has been exclusively created for Buildbox 2 software. The concept is simple yet addictive – players must tap on-screen to control a ball in a gravity-defying physics-based environment, attempting to pass through hoops to free up gates. Sounds cool, right? But before digging deeper, I have a crucial warning: this game is not compatible with newly released Buildbox Free, Buildbox 3 Subscriptions, or Buildbox 3 software. Builders using these versions will likely face compatibility issues.
With that said, let me share my review of Duck The Hoops – Builtbox 2 (Classic) Hyper Casual Basketball Game.
Gameplay & Features:
The in-game experience is straightforward to grasp. As the balls falls down, you swish to control its bouncing path, trying to nudge it through hoops with the right timing. For a brief moment, if the ball hits the floor, it reverses and starts moving upward. Can you score a slam? With 75 hand-curated scenes, this Hyper Casual game promises endless delight. Unfortunately, I don’t get to experience such thrill as I couldn’t open the game due compatibility issues.
The template allegedly comes with artwork, along with 28 characters – which sounds impressive, right? Sadly, without this compatibility, I couldn’t even explore the full art design.
System & Compatibility:
IMPORTANT: As mentioned already, this template is entirely incompatible with Buildbox-Free, Buildbox 3 Subscription, or Buildbox 3 software. Those builders who want to replicate this game will need:
- A valid Buildbox 2 license
- Buildbox 2, version 2.3.8 or later (Required)
- For Android devs: Android Studio
For iOS devs: macOS system with Xcode 12+
Conclusion:
I’d love to deliver a detailed review of Dund The Hoops, judging its game mechanics, smoothness, and overall flow. However, due to compatibility issues, I don’t have the opportunity (and neither do many possible users). As it seems, the game’s viability relies heavily on Buildbox 2, which severely limits its reach.
That’s a wrap, leaving this game with a frustrating score of 0 – solely due to compatibility roadblocks.
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Introduction
Welcome to the Dunk The Hoops - Buildbox 2 (Classic) Hyper Casual Basketball Game tutorial! In this tutorial, we will guide you through the process of creating a fun and engaging hyper-casual basketball game using Buildbox 2 (Classic). Hyper-casual games are simple, easy to play, and addictive, making them perfect for mobile devices. With Buildbox 2 (Classic), you can create a professional-looking game without any coding knowledge.
What is Buildbox 2 (Classic)?
Buildbox 2 (Classic) is a popular game development software that allows you to create 2D games without any coding knowledge. It features a user-friendly interface, drag-and-drop functionality, and a vast library of built-in assets and behaviors. With Buildbox 2 (Classic), you can create games for mobile devices, desktop computers, and even the web.
What is Dunk The Hoops?
Dunk The Hoops is a hyper-casual basketball game where players take turns shooting hoops. The game features simple controls, colorful graphics, and increasing difficulty levels. The goal is to score as many points as possible by throwing the ball into the hoop. Sounds easy, right? But don't be fooled - the game gets challenging quickly!
Getting Started with Dunk The Hoops
To get started with Dunk The Hoops, you'll need to have Buildbox 2 (Classic) installed on your computer. If you don't have it yet, you can download it from the official Buildbox website.
Once you have Buildbox 2 (Classic) installed, follow these steps to create your Dunk The Hoops game:
Step 1: Create a New Project
Launch Buildbox 2 (Classic) and click on the "New Project" button. Choose the "2D" game type and set the resolution to 640x1136 (iPhone 6/7) or 1080x1920 (iPhone 8/9). Name your project "Dunk The Hoops" and click "Create".
Step 2: Set Up the Game Scene
In the game scene, you'll see a blank canvas with a grid overlay. This is where you'll create your game. You can add objects, behaviors, and animations to the scene to create your game.
For Dunk The Hoops, you'll need to add the following objects:
- A basketball (main character)
- A hoop (goal)
- A court (background)
- A score counter (display)
To add these objects, go to the "Objects" tab and search for the following assets:
- Basketball: Search for "ball" or "basketball"
- Hoop: Search for "hoop" or "basket"
- Court: Search for "court" or "background"
- Score counter: Search for "score" or "counter"
Drag and drop these objects onto the game scene.
Step 3: Add Behaviors
Behaviors are actions that can be applied to objects in your game. For Dunk The Hoops, you'll need to add the following behaviors:
- Move: Allows the basketball to move around the court
- Jump: Allows the basketball to jump up and down
- Collision: Detects when the basketball hits the hoop or the court
- Score: Updates the score counter when the basketball goes through the hoop
To add behaviors, select the object you want to apply the behavior to, then go to the "Behaviors" tab and search for the desired behavior. Drag and drop the behavior onto the object.
Step 4: Set Up the Game Logic
The game logic is what makes the game work. For Dunk The Hoops, you'll need to set up the following game logic:
- Player input: Detects when the player taps the screen to shoot the ball
- Ball movement: Moves the ball based on the player's input
- Collision detection: Detects when the ball hits the hoop or the court
- Score update: Updates the score counter when the ball goes through the hoop
To set up the game logic, create a new behavior by clicking on the "New Behavior" button. Name the behavior "Game Logic" and add the following actions:
- Player input: Use the "On Tap" action to detect when the player taps the screen
- Ball movement: Use the "Move" action to move the ball based on the player's input
- Collision detection: Use the "Collision" action to detect when the ball hits the hoop or the court
- Score update: Use the "Update Score" action to update the score counter when the ball goes through the hoop
Step 5: Add Sound Effects and Music
Sound effects and music can enhance the gameplay experience. For Dunk The Hoops, you can add the following sound effects:
- Basketball bouncing sound
- Hoop scoring sound
- Game over sound
To add sound effects, go to the "Audio" tab and search for the desired sound effect. Drag and drop the sound effect onto the game scene.
Step 6: Test and Refine the Game
Test your game by clicking on the "Play" button. Play the game and make sure everything works as expected. Refine the game by adjusting the game logic, adding more sound effects, or improving the graphics.
Conclusion
That's it! You've completed the Dunk The Hoops - Buildbox 2 (Classic) Hyper Casual Basketball Game tutorial. With these steps, you should have a working game that you can play and share with others. Remember to experiment with different game mechanics, sound effects, and graphics to make your game unique and engaging. Happy gaming!
Player Settings
Player Speed: 5 Player Size: 2 Jump Speed: 10 Rebound Speed: 10 Shot Speed: 10 Dunk Time: 0.3 Dunk Multiplier: 2
Ball Settings
Ball Bounciness: 7 Ball Size: 1 Ball Speed: 10 Ball Loss: 0.3
Court Settings
Court Size: 20 Court Color: (255, 255, 255) Court Padding: 5 Three Point Line: 9 Free Throw Line: 15
Shooting Settings
Shot Up Time: 0.2 Shot Down Time: 0.3 Shot Multiplier: 1.5
Dunk Settings
Dunk Multiplier: 2 Dunk Up Time: 0.3 Dunk Down Time: 0.3
Level Settings
Level Time Limit: 60 Level Score Limit: 15 Level Lives: 3
Sound Settings
Sound Effects: Yes Music: Yes
Graphics Settings
Shadow Quality: High VSync: Yes
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