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Faster Car Race – (Unity – Admob)

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Faster Car Race  – (Unity – Admob)

Faster Car Race: A Fun and Engaging Hyper Casual Game

I recently had the opportunity to review Faster Car Race, a hyper casual game developed using Unity and Admob. After playing the game, I must say that it’s a fun and engaging title that’s sure to appeal to fans of racing games.

Gameplay

The gameplay of Faster Car Race is straightforward and easy to understand. Players simply need to control their car and navigate through various tracks, collecting coins and other power-ups while avoiding obstacles. The game features smooth and delicate animations, which add to its overall polish and charm.

Features

One of the standout features of Faster Car Race is its variety of car designs and colorful graphics. The game offers a range of cars, each with its own unique design and characteristics. The graphics are vibrant and detailed, making the game a joy to play.

The game also features a range of features that make it easy to customize and reskin. The developer has included detailed documentation, making it simple for users to edit and modify the game to suit their needs.

Pros and Cons

Pros:

  • Fun and engaging gameplay
  • Colorful and detailed graphics
  • Easy to customize and reskin
  • Admob integration for monetization

Cons:

  • Limited game modes
  • No offline mode

Conclusion

Overall, Faster Car Race is a fun and engaging hyper casual game that’s sure to appeal to fans of racing games. While it has some limitations, such as limited game modes and no offline mode, it’s still a great game that’s worth checking out.

Rating: 0 (out of 5)

Recommendation: If you’re looking for a fun and engaging racing game, Faster Car Race is definitely worth considering. Just be aware of its limitations, and keep in mind that it’s a hyper casual game designed for casual play.

Download:

You can download the APK demo from the provided link: https://drive.google.com/file/d/1LpSFPwMiQeYRgP4R0HbJkmGJIyHIK7OI/view?usp=sharing

Contact:

If you require any further information or have any questions, feel free to contact the developer.

Gameplay Video: https://www.youtube.com/watch?v=HTxyWwIe9C8

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Introduction

Welcome to the Faster Car Race tutorial! In this tutorial, we will guide you through the process of creating a racing game in Unity with AdMob integration. We will cover the steps to set up the game, implement the racing mechanics, and add AdMob ads to monetize your game.

What you will learn

By the end of this tutorial, you will have a complete understanding of how to:

  1. Set up a new Unity project and create a racing game scene.
  2. Implement the racing mechanics, including car movement, collision detection, and scoring.
  3. Add AdMob ads to your game, including banner ads and interstitial ads.
  4. Test and optimize your game for performance and monetization.

Prerequisites

Before starting this tutorial, you should have:

  1. Unity installed on your computer.
  2. Basic knowledge of Unity and C# programming.
  3. A computer with a decent graphics card and processor.

Step 1: Setting up the Unity Project

  1. Open Unity and create a new 3D project.
  2. Name your project "Faster Car Race" and choose a location to save it.
  3. Set the project's resolution to 1080p (1920x1080) and the aspect ratio to 16:9.
  4. Create a new scene by going to File > New Scene > 3D.
  5. Name your scene "MainScene" and set the scene's background color to a light blue.

Step 2: Creating the Car Model

  1. Create a new 3D object by going to GameObject > 3D Object > Cube.
  2. Name the object "Car" and scale it to a size that fits your scene.
  3. Add a Mesh Renderer component to the Car object by going to Component > Rendering > Mesh Renderer.
  4. Add a Collider component to the Car object by going to Component > Physics > Box Collider.
  5. Create a new material by going to Window > Materials > Standard > New Material.
  6. Name the material "CarMaterial" and set its color to a bright red.

Step 3: Implementing the Racing Mechanics

  1. Create a new script by going to Window > C# Scripts > New Script.
  2. Name the script "CarController" and attach it to the Car object.
  3. In the CarController script, add the following code:
    
    using UnityEngine;

public class CarController : MonoBehaviour { public float speed = 10.0f; public float acceleration = 5.0f; public float braking = 5.0f;

private Rigidbody rb;

void Start()
{
    rb = GetComponent<Rigidbody>();
}

void Update()
{
    float horizontalInput = Input.GetAxis("Horizontal");
    float verticalInput = Input.GetAxis("Vertical");

    Vector3 movement = new Vector3(horizontalInput, 0, verticalInput);

    rb.AddForce(movement * speed, ForceMode.VelocityChange);

    if (Input.GetButton("Jump"))
    {
        rb.AddForce(Vector3.up * acceleration, ForceMode.Impulse);
    }

    if (Input.GetButton("Brake"))
    {
        rb.AddForce(Vector3.down * braking, ForceMode.Impulse);
    }
}

}

4. Create a new script by going to Window > C# Scripts > New Script.
5. Name the script "Track" and attach it to a new object in the scene.
6. In the Track script, add the following code:
```csharp
using UnityEngine;

public class Track : MonoBehaviour
{
    public float trackLength = 100.0f;
    public float trackWidth = 10.0f;

    private Vector3 trackStart;
    private Vector3 trackEnd;

    void Start()
    {
        trackStart = transform.position;
        trackEnd = trackStart + new Vector3(trackLength, 0, 0);
    }

    void Update()
    {
        float distance = Vector3.Distance(transform.position, trackEnd);

        if (distance > trackLength)
        {
            transform.position = trackStart;
        }
    }
}
  1. Create a new script by going to Window > C# Scripts > New Script.
  2. Name the script "Score" and attach it to a new object in the scene.
  3. In the Score script, add the following code:
    
    using UnityEngine;

public class Score : MonoBehaviour { public int score = 0;

void Update()
{
    score++;
}

}

**Step 4: Adding AdMob Ads**

1. Create a new AdMob account and set up a new ad unit.
2. Download the AdMob SDK for Unity and import it into your project.
3. Create a new script by going to Window > C# Scripts > New Script.
4. Name the script "AdMob" and attach it to a new object in the scene.
5. In the AdMob script, add the following code:
```csharp
using UnityEngine;
using Google.MobileAds;

public class AdMob : MonoBehaviour
{
    private MobileAdView bannerAd;
    private InterstitialAd interstitialAd;

    void Start()
    {
        // Initialize the AdMob SDK
        MobileAds.Initialize(this.Init);

        // Create a banner ad
        bannerAd = new MobileAdView();
        bannerAd.AdUnitId = "YOUR_BANNER_AD_UNIT_ID";
        bannerAd.Position = AdPosition.Bottom;
        bannerAd.Size = AdSize.SmartBanner;
        bannerAd.LoadAd();

        // Create an interstitial ad
        interstitialAd = new InterstitialAd();
        interstitialAd.AdUnitId = "YOUR_INTERSTITIAL_AD_UNIT_ID";
        interstitialAd.LoadAd();
    }

    void Update()
    {
        // Show the banner ad
        bannerAd.Show();

        // Show the interstitial ad
        if (Input.GetButtonDown("ShowAd"))
        {
            interstitialAd.Show();
        }
    }
}
  1. Replace "YOUR_BANNER_AD_UNIT_ID" and "YOUR_INTERSTITIAL_AD_UNIT_ID" with your actual AdMob ad unit IDs.

Step 5: Testing and Optimizing the Game

  1. Test your game by running it in the Unity editor or building it for a mobile device.
  2. Optimize your game for performance and monetization by adjusting the ad frequency, ad placement, and ad size.
  3. Analyze your game's performance using Unity's built-in analytics tools or third-party analytics platforms.

That's it! You have now completed the Faster Car Race tutorial and have a complete racing game with AdMob integration.

General Settings

In the project settings, go to Edit > Project Settings > Player.

  • Set the Graphics to Epic or Fantastic for better graphics performance.
  • Set the Audio to Normal or High for better audio quality.

Admob Settings

In the project settings, go to Assets > Admob > AdmobSetup.

  • Set the Admob App ID to your Admob app ID.
  • Set the Admob Ad Unit ID to your Admob ad unit ID.

Banner Ad Settings

In the FasterCarRace scene, find the Banner Ad game object.

  • Set the Banner Size to 320x50 or 480x60 for best compatibility.
  • Set the Banner Position to Top or Bottom for best display.
  • Set the Banner Type to Rewarded or Interstital for rewarded or interstitial ads.

Rewarded Ad Settings

In the FasterCarRace scene, find the Rewarded Ad game object.

  • Set the Rewarded Ad ID to your Admob rewarded ad unit ID.
  • Set the Reward Points to the amount of points the player receives after watching the rewarded ad.
  • Set the Rewarded Ad Button to the button that shows the rewarded ad.

Interstital Ad Settings

In the FasterCarRace scene, find the Interstital Ad game object.

  • Set the Interstital Ad ID to your Admob interstitial ad unit ID.
  • Set the Interstital Ad Frequency to the number of times the ad will show.
  • Set the Interstital Ad Timer to the amount of time the ad will show.

Load Interstital Ad Settings

In the FasterCarRace scene, find the LoadInterstitalAd script.

  • Set the Load Interstital Ad On to the time the ad will load, in seconds.
  • Set the Load Interstital Ad Off to the time the ad will load, in seconds.
  • Set the Ad Loading to Enabled or Disabled for ad loading.

Banner Ad Loading Settings

In the FasterCarRace scene, find the BannerAd script.

  • Set the Banner Ad Load Time to the time the ad will load, in seconds.
  • Set the Banner Ad Timer to the amount of time the ad will show.
  • Set the Banner Ad Loading to Enabled or Disabled for ad loading.

Reward Manager Settings

In the FasterCarRace scene, find the RewardManager script.

  • Set the Reward Manager Type to RewardPoints or RewardTime for points or time rewards.
  • Set the Reward Points to the amount of points the player receives.
  • Set the Reward Time to the amount of time the player receives.

Admob Log Settings

In the FasterCarRace scene, find the AdmobLog script.

  • Set the Admob Log Level to Debug or Info for debugging.
  • Set the Admob Log File to the file where the ad log will be saved.

Note: These settings may vary depending on the Admob version and your app requirements.

Here are the features of Faster Car Race - (Unity - Admob) game bundle:

  1. Popular Hyper Casual game
  2. Simple rules and Easy control
  3. Various designs and colorful graphics
  4. Smooth and delicate animations
  5. Hardest and enjoyable, exciting gameplay

Key Features:

  1. Easy to customize displayed graphs
  2. Easy to edit and reskin
  3. Optimized for Mobile
  4. ADMOB INTEGRATED EASY
  5. Universal (phone & tablet)
  6. Full documentation

Documentation Includes:

  1. Open Project In Unity 2022.3.xxxf (LTS) (Last 2022 version in Unity Hub)
  2. Change the package name
  3. How to Change Graphics game
  4. How to change the Admob Banner and Interstitial ID
  5. How to added the Admob Rewarded Ads (After buying please send mail to me)
Faster Car Race  – (Unity – Admob)
Faster Car Race – (Unity – Admob)

$14.00

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