Foil Ball Challenge – Buildbox Hyper Casual Game
$12.00
2 sales
Foil Ball Challenge Review: An Addictive Hyper-Casual Game
0/5
Introduction
Are you in the mood for a brainlessly fun hyper-casual game? Look no further than the Foil Ball Challenge. This colorful, simple-to-play, and easy-to-reskin game is the perfect indulgence for any mobile device enthusiast.
You’ll just need Andoid studio also mac pc, then get it work iOS version
Fails 12
The reason this review did not gave full 4/4 and a total score will 4.
It must say about iOS compatibility failure 4 Buildbox because, at current, your BuildBox Free Or Subscribeed does not
Final Result Of Review of 4 in the given data for our customers on.
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Introduction
Welcome to the Foil Ball Challenge tutorial, where we'll guide you through the process of creating a hyper-casual game using Buildbox. The Foil Ball Challenge is a popular game concept that has been trending in the mobile gaming market, and we'll show you how to bring it to life using Buildbox's intuitive drag-and-drop interface.
In this tutorial, we'll cover the step-by-step process of designing, building, and publishing your Foil Ball Challenge game. Whether you're a beginner or an experienced game developer, this tutorial is designed to help you create a fun and engaging game that will appeal to a wide range of players.
Getting Started with Buildbox
Before we dive into the tutorial, make sure you have the following:
- A computer with a stable internet connection
- Buildbox installed on your computer (download and install the latest version from the official Buildbox website)
- A basic understanding of game development concepts (don't worry if you're new to game development - we'll cover the basics)
Foil Ball Challenge Tutorial
Step 1: Setting Up the Game
- Launch Buildbox and create a new project by clicking on the "New Project" button.
- Choose the "2D" game template and select the "Simple" game type.
- Name your game and set the resolution to 1080p (1080x1920 pixels).
- Click "Create" to start your new project.
Step 2: Designing the Game
- In the Buildbox interface, you'll see a grid-based workspace where you can design your game. Start by creating a new layer by clicking on the "Layer" button and selecting "New Layer".
- Name your layer "Background" and set the color to a dark blue (#00008B).
- Create a new layer for the game's UI elements, such as buttons and score displays. Name this layer "UI" and set the color to a light blue (#ADD8E6).
- Create a new layer for the foil balls, which will be the main game objects. Name this layer "Foil Balls" and set the color to a shiny silver (#B1B1B1).
Step 3: Adding Game Objects
- In the "Foil Balls" layer, create a new object by clicking on the "Object" button and selecting "Circle".
- Name your object "Foil Ball" and set its size to 20x20 pixels.
- Create multiple instances of the Foil Ball object by right-clicking on the object and selecting "Duplicate". This will create a bunch of foil balls that you can use in your game.
Step 4: Adding Physics
- In the "Foil Balls" layer, select one of the foil balls and click on the "Physics" button.
- Set the physics type to "Dynamic" and adjust the mass to 0.5.
- Repeat this process for all the foil balls to enable physics for each one.
Step 5: Adding Collision
- In the "Foil Balls" layer, select one of the foil balls and click on the "Collision" button.
- Set the collision type to "Circle" and adjust the radius to 10 pixels.
- Repeat this process for all the foil balls to enable collision detection for each one.
Step 6: Adding Scoring
- In the "UI" layer, create a new object by clicking on the "Object" button and selecting "Text".
- Name your object "Score" and set its text to "0".
- Add a new object for the score display by clicking on the "Object" button and selecting "Number".
- Set the number value to the score text object.
Step 7: Adding Sound Effects
- In the "Foil Balls" layer, select one of the foil balls and click on the "Sound" button.
- Add a new sound effect by clicking on the "Add Sound" button.
- Choose a sound effect that you like (e.g. a bouncing sound).
- Repeat this process for all the foil balls to add sound effects for each one.
Step 8: Adding Game Logic
- In the "Foil Balls" layer, select one of the foil balls and click on the "Action" button.
- Add a new action by clicking on the "Add Action" button.
- Choose the "Collision" action and set the target object to the score text object.
- Set the action to increase the score by 1 when a foil ball collides with the score text object.
Step 9: Building and Publishing
- Click on the "Build" button to build your game.
- Select the "Android" or "iOS" platform and choose the device you want to test on.
- Click "Build" to build your game for the selected platform.
- Once the build is complete, you can publish your game to the Google Play Store or Apple App Store.
Conclusion
Congratulations! You've just created a Foil Ball Challenge game using Buildbox. With these steps, you should have a fully functional game that you can test and publish. Remember to experiment with different settings and features to create a unique game that stands out from the crowd. Happy gaming!
Physics Setting
In the Physics category, you can adjust settings to control the game’s physics behavior.
- Global Friction: 1.0
- Horizontal Bounciness: 0.7
- Vertical Bounciness: 0.8
Ball Settings
Configure the ball settings to modify its behavior and appearance.
- Ball Speed: 200
- Ball Accuracy: 1.2
- Ball Size: 0.1
Here are the features mentioned about the Foil Ball Challenge game:
- Easy to Reskin
- Artworks included
- Total of 85 hand crafted scenes
- Double Score action which makes the game more addictive
- Total of 24 Characters to modify to
These features make the game easy to customize and play, with a variety of elements to keep players engaged.
$12.00
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