Galaxy Battle – Unity Complete Project With Admob Ad for Android and iOS
$19.00
12 sales
LIVE PREVIEWGalaxy Battle – A Thrilling Shooter Game Complete Project
Rating: 4.5/5
Introduction:
Get ready to take your game development to new heights with Galaxy Battle – a Unity complete project for Android and iOS devices. This thrilling shooter game takes you on an adventure of defending your spaceship against an onslaught of enemies in a series of 30 levels. With its unique blend of gameplay mechanics, challenging levels, and addictive rewards, Galaxy Battle is a must-have asset for game developers.
Gameplay:
In Galaxy Battle, you control a spaceship that must defend itself against waves of enemies. Each level becomes increasingly challenging as you progress, and your goal is to earn gems to upgrade your ship’s firepower and defeat enemies using power-ups. With the ability to purchase different spaceships, you can create a customized gaming experience. The game’s controls are smooth, and the gameplay is engaging, making it a great asset for mobile game development.
Features:
- Admob Ad integration (both Banner and Interstitial ads) for monetization
- Variety of enemies, including unique and interesting power-ups
- 30 levels of increasing difficulty, offering a challenge for gamers
- 5 different spaceships to purchase and upgrade
- Amazing graphics and effects, making for a visually appealing game
- Document included for ease of use and customization
- Support for 64-bit (IL2CPP) and exportable in both.apk and.aab formats
Instructions:
To get started, you’ll need Unity 3D version 2018.4.11 or higher. The instructions provided are clear, making it easy to set up and edit the project to suit your needs. Additionally, the read-me file includes details on how to customize, reskin, and optimize the game.
Conclusion:
Overall, Galaxy Battle is a fantastic Unity complete project for Android and iOS developers. With its engaging gameplay, challenging levels, and ease of customization, this asset is a great choice for anyone looking to create a shooter game. Although some minor tweaks could be made to improve the graphics, the game’s core mechanics are well-designed, and the Admob integration ensures a seamless monetization strategy.
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Introduction
Welcome to the Galaxy Battle - Unity Complete Project With AdMob Ad tutorial! In this comprehensive guide, we'll walk you through the step-by-step process of setting up and running the Galaxy Battle project in Unity, along with integrating AdMob ads for both Android and iOS platforms.
The Galaxy Battle project is a fully functional 2D game that showcases a space battle scene, complete with spaceship battles, explosions, and an immersive soundtrack. This project is designed to help developers learn how to create their own 2D games in Unity, while also introducing them to the AdMob platform for monetization.
Prerequisites
Before we begin, please ensure you have the following:
- Unity Hub installed on your computer.
- A basic understanding of Unity and C# programming.
- Android Studio or Xcode installed on your computer (depending on the platform you want to deploy to).
- A Google AdMob account set up and enabled.
- A Unity Pro license (optional, but recommended for commercial use).
Tutorial Structure
The tutorial will be divided into the following sections:
- Setting up the Project in Unity
- Configuring AdMob in Unity
- Building and Running the Project for Android
- Building and Running the Project for iOS
- Customizing the Project and Debugging
Section 1: Setting up the Project in Unity
Step 1: Importing the Project
Download the Galaxy Battle project files from the Unity Asset Store or GitHub repository. Unzip the files and locate the GalaxyBattle.unitypackage
file. Open Unity Hub and create a new project by selecting "New" under the "Unity" dropdown menu. Choose a location to save your project, and select "Create" to create a new Unity project.
Step 2: Importing the Project Assets
In Unity, go to File
> Import Package
> Custom Package
and select the GalaxyBattle.unitypackage
file. Unity will import the project assets, including scenes, textures, and scripts.
Step 3: Creating a New Scene
Once the assets are imported, create a new scene by going to File
> New Scene
. Name the scene "GalaxyBattle" and make sure the "Default" template is selected.
Section 2: Configuring AdMob in Unity
Step 1: Creating an AdMob Account
If you don't already have an AdMob account, create one by going to the Google AdMob website and following the sign-up process. Enable the AdMob Android and iOS platforms.
Step 2: Installing the AdMob Plugin
In Unity, go to Window
> Package Manager
and install the AdMob plugin for Unity. Follow the instructions to install the plugin.
Step 3: Setting up AdMob Ads
In the Unity Editor, go to Window
> AdMob
and set up your AdMob account credentials. Create a new ad unit by going to the AdMob dashboard and following the instructions.
Section 3: Building and Running the Project for Android
Step 1: Creating a New Android Keystore
In Android Studio, create a new keystore by going to File
> New
> Key
and following the instructions. Make sure to save the keystore in a secure location.
Step 2: Building the Android App
In Unity, go to File
> Build Settings
and select "Android" as the target platform. Set the keystore path and password, and select the "Build" button.
Step 3: Running the Android App
Connect an Android device to your computer and run the app by going to Run
> Run 'GalaxyBattle'
.
Section 4: Building and Running the Project for iOS
Step 1: Creating a New iOS Provisioning Profile
In Xcode, create a new provisioning profile by going to Window
> Organizer
and following the instructions. Make sure to select the "App Store" distribution option.
Step 2: Building the iOS App
In Unity, go to File
> Build Settings
and select "iOS" as the target platform. Set the provisioning profile path and password, and select the "Build" button.
Step 3: Running the iOS App
Connect an iOS device to your computer and run the app by going to Product
> Run
> GalaxyBattle
.
Section 5: Customizing the Project and Debugging
In this final section, we'll cover some advanced topics, such as customizing the game's UI and adding debugging tools.
By following this tutorial, you should now have a complete understanding of how to set up and run the Galaxy Battle project in Unity, as well as integrate AdMob ads for both Android and iOS platforms. Happy developing!
Project Settings
- Build Settings:
- Set the Platform to Android and iOS
- Set the Scripting Backend to.NET 3.5 Equivalent
- Set the Target SDK Version to the latest available
- Player Settings:
- Set the Company Name and Product Name to your desired values
- Set the Bundle Identifier to a unique value for both Android and iOS
- Set the Icon and Splash Screen to your desired images
- Android Settings:
- In the Other Settings section, set the Google Admob App ID and Admob Ad ID to your actual Admob app and ad IDs
- Set the Admob Interstitial Ad Unit ID and Rewarded Video Ad Unit ID to your actual Admob ad IDs
- Set the AndroidManifest.xml file to include the Admob Ad IDs
- iOS Settings:
- In the Other Settings section, set the Google Admob App ID and Admob Ad ID to your actual Admob app and ad IDs
- Set the Admob Interstitial Ad Unit ID and Rewarded Video Ad Unit ID to your actual Admob ad IDs
- Set the Info.plist file to include the Admob Ad IDs
- Graphics Settings:
- Set the Resolution to the desired resolution for your game
- Set the Display Resolution to the desired display resolution for your game
- Set the Target Resolution to the desired target resolution for your game
Here are the features of the Galaxy Battle - Unity Complete Project With Admob Ad for Android and iOS:
- Admob Ad (Banner and interstitial)
- Various enemies
- Unique and interesting power-ups
- 30 challenging levels
- Made with Unity Engine
- 5 different spaceships to purchase
- Amazing graphics and effects
- Document included
- Support 64bit (IL2CPP)
- Export to.apk and.aab
These features provide a comprehensive gaming experience, including advertising integration, diverse gameplay elements, and a high level of customization.
$19.00
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