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Infinite Loop – Unity Hyper Casual Game With AdMob – for Android and iOS

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Infinite Loop – Unity Hyper Casual Game With AdMob – for Android and iOS

Introduction:
Infinite Loop is a Unity-based hyper casual game that offers an addicting and thrilling experience. Developed with AdMob integration, this game is set to capture the attention of players on both Android and iOS devices.

Overview:
The game consists of a single-player experience where a ball circles continuously, and randomly, stars and spikes will appear. The goal is to maintain control and avoid the deadly spikes for as long as possible. Meanwhile, stars are collectible, allowing players to unlock new balls in the shop menu as the game progresses.

AdMob Integration:
The game includes interstitial and rewarded AdMob ads, providing opportunities for users to monetize their platforms. To set up ads, users are required to follow specific steps:

  • Navigate to Assets > Google Mobile Ads > Settings and enter the app ID (obtained from the AdMob console).
  • Modify the "Menus.cs" script and insert rewarded ad ID on line 68 and interstitial ad ID on line 80 for Android and line 82 for iOS.

Gameplay Experience:

While the concept is unique, the game’s potential is hampered by lack of depth. The main loop becomes repetitive, making it difficult for players to remain engaged over an extended period. Although the gameplay can be visually appealing and fast-paced, the endless spinning can induce motion sickness or eye fatigue.

Additionally, the ball’s reaction time feels unpredictable, adding frustration to an already straightforward mechanic. Overall, players seeking a substantial gaming experience might find themselves underwhelmed.

Score: 0

Pros:

  1. Original game concept with some visual flair.
  2. AdMob integration allows for monetization options.

Cons:

  1. Repetitive gameplay without significant diversity or challenges.
  2. Potential for motion sickness due to endless ball spinning.

In conclusion, while "Infinite Loop" provides a brief spark of engagement, it lacks the excitement and longevity expected from hyper casual games. With slight modifications to add more game depth and improved ball reactions, this project could prove to be more captivating.

Would you like me to revise or make any adjustments?

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Introduction

Welcome to this tutorial on how to use the Infinite Loop game in Unity, a popular hyper-casual game with AdMob integration for Android and iOS. The Infinite Loop game is a simple yet addictive game that has been widely used by game developers and advertisers. In this tutorial, we will walk you through the process of setting up the game in Unity, configuring AdMob, and deploying it to both Android and iOS platforms.

Step 1: Setting up the Infinite Loop Game in Unity

To start, you need to download the Infinite Loop game package from the Unity Asset Store. Once downloaded, extract the package to a folder on your computer.

Next, open Unity and create a new project. Name the project and set the 3D rendering to None. Then, create a new folder in the project window and name it "Infinite Loop".

Extract the Infinite Loop game files from the downloaded package to the "Infinite Loop" folder. This should include the following files and folders:

  • InfiniteLoop.cs
  • InfiniteLoopGUI.cs
  • InfiniteLoopPlayer.cs
  • InfiniteLoopScene.cs
  • Assets
  • Images
  • Sounds

Now, let's import the Infinite Loop game assets. In the Unity project window, select the "Infinite Loop" folder and then click on "Assets" > "Import Package" > "Custom Package".

In the import package window, select the "Assets" folder and click "Open". This will import all the game assets into Unity.

Step 2: Configuring AdMob

To integrate AdMob into the Infinite Loop game, you need to set up a new AdMob project and obtain your AdMob ID.

If you don't have a Google account, create one and then sign up for AdMob. Once you have an AdMob account, create a new project and obtain your AdMob ID.

In Unity, go to the "Assets" > "Import Package" > "Custom Package" and import the AdMob SDK package.

In the AdMob SDK package, select the "AdMob.cs" file and click "Open". This will import the AdMob script into Unity.

Next, go to the "Infinite Loop" folder and select the "InfiniteLoop.cs" file. This is the main script that controls the game.

Open the "InfiniteLoop.cs" file and scroll down to the "AdMob" section. You will see a section with comments that says "Replace with your AdMob ID". Replace this with your AdMob ID.

Save the file and go back to the Unity project window. You should now see the AdMob banner ads displayed in the game.

Step 3: Building and Running the Game

Now that we have set up the Infinite Loop game and configured AdMob, let's build and run the game.

Go to the "File" menu and select "Build Settings". In the build settings window, select the platform you want to build for (Android or iOS) and click "Build".

If you are building for Android, you will need to set up a keystore and generate a signed APK. If you are building for iOS, you will need to set up a distribution provisioning profile and generate an archived IPA.

Once the game is built, you can run it on a device or emulator.

Step 4: Publishing the Game

Once you have built and tested the game, you are ready to publish it to the Google Play Store and Apple App Store.

For Android, go to the Google Play Console and upload the signed APK. Fill out the game's metadata, such as title, description, and screenshots. Finally, set the price and distribution settings and submit the game for review.

For iOS, go to the Apple App Store Connect and upload the archived IPA. Fill out the game's metadata, such as title, description, and screenshots. Finally, set the price and distribution settings and submit the game for review.

Conclusion

Congratulations! You have now completed the tutorial on how to use the Infinite Loop game in Unity, with AdMob integration for Android and iOS. With these steps, you should be able to set up the game, configure AdMob, build and run the game, and publish it to the app stores.

I hope this tutorial has been helpful in getting you started with creating your own hyper-casual game in Unity. Happy gaming!

Here is the example of settings for configuring Infinite Loop - Unity Hyper Casual Game With AdMob - for Android and iOS:

AdMob Android App ID

InfiniteLoop/Assets/Settings.json:

{
    "AdMobAppID": "ca-app-pub-3940256099942544~342435333",
    "AdMobBannerSize": "SMART_BANNER"
}

AdMob iOS App ID

InfiniteLoop/Assets/Settings.json:

{
    "AdMobAppID": "ca-app-pub-3940256099942544~342435333",
    "AdMobBannerSize": "SMART_BANNER"
}

AdMob Interstitial

InfiniteLoop/Assets/Settings.json:

{
    "AdMobInterstitial": true,
    "AdMobInterstitialDelay": 5
}

AdMob Rewarded Video

InfiniteLoop/Assets/Settings.json:

{
    "AdMobRewardedVideo": true,
    "AdMobRewardedVideoDelay": 5
}

AdMob Audio

InfiniteLoop/Assets/Settings.json:

{
    "AdMobAudio": true
}

Banner Position

InfiniteLoop/Assets/Settings.json:

{
    "BannerPosition": "BOTTOM_CENTER"
}

Here are the features of Infinite Loop, a Unity Hyper Casual Game With AdMob for Android and iOS:

  1. Infinite Loop: The game has a looping mechanism where balls circle endlessly.
  2. AdMob Integration: The project has integrated interstitial and rewarded AdMob ads.
  3. Spawning Obstacles: Spikes and stars spawn randomly in front of the ball.
  4. Goal: The main objective is to avoid spikes for as long as possible as the game becomes increasingly harder.
  5. Reward System: Collect stars to buy new balls in the shop menu.
  6. Different Platforms: The game can be played on both Android and iOS devices.

Let me know if you'd like me to extract more information from the content!

Infinite Loop – Unity Hyper Casual Game With AdMob – for Android and iOS
Infinite Loop – Unity Hyper Casual Game With AdMob – for Android and iOS

$19.00

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