Knockdown Can – Admob | Unity | Firebase
$49.00
3 sales
Review: Knockdown Can – Admob | Unity | Firebase
Introduction
Knockdown Can – Admob | Unity | Firebase is a simple, easy, and addictive knockdown game that challenges players to throw a ball and knock down all the cans in each level. With its unique and interesting levels, aiming skills, and outdoor environment, this game is sure to captivate players of all ages. In this review, we’ll take a closer look at the game’s features, gameplay, and setup process.
Gameplay and Features
The game has multiple challenging levels, each with its own set of cans to knock down. The game takes place in a beautiful outdoor 3D environment, with unlockable new levels and locations. With 80 addictive levels and 8 bonus stages, players will have plenty of content to keep them engaged. The game also features a ball speed slider, allowing players to adjust the difficulty level to their liking.
Awesome Features
The game has some impressive features that make it stand out from other knockdown games. These include:
- Leaderboard: Compare your scores with others and climb the ranks.
- Admob (banner & interstitial): Earn money from ads and boost your revenue.
- Firebase Notification: Send push notifications to players and keep them engaged.
- Made by Unity3d: A powerful game engine that ensures a seamless gaming experience.
- Full source code: Includes the entire game code, allowing developers to modify and customize the game to their liking.
How to Setup
Setting up the game is relatively straightforward. The game includes step-by-step instructions on how to:
- Open and build the project
- Setup the leaderboard
- Setup Admob
- Setup Firebase Notification
Conclusion
Knockdown Can – Admob | Unity | Firebase is an addictive and challenging game that is perfect for players of all ages. With its unique features, beautiful outdoor environment, and addictive levels, this game is sure to keep players engaged for hours. The game’s setup process is easy and straightforward, making it a great choice for developers looking to create a knockdown game.
Score: 5/5
This game is a must-have for anyone looking to create a knockdown game with Admob, Unity, and Firebase. With its addictive gameplay, beautiful graphics, and easy setup process, this game is sure to be a hit.
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Introduction
In this tutorial, we will be exploring how to use the Knockdown Can - Admob | Unity | Firebase in your Unity project. This combination of technologies allows you to effectively monetize your game or app while also integrating Firebase Analytics for tracking and Firebase Authentication for player authentication.
The Knockdown Can plugin is a popular ad solution for Unity developers, providing a range of features such as banner ads, interstitial ads, and rewarded videos. AdMob, a Google-owned platform, provides the mediation layer for ad placement and ad bidding. Firebase, a suite of development tools provided by Google, allows for the integration of analytics, authentication, and storage into your Unity project.
By following this tutorial, you will learn how to set up the Knockdown Can plugin, integrate AdMob ads, and use Firebase Analytics to track your ad performance and player behavior. Whether you're a seasoned developer or just starting out, this tutorial will guide you through each step of the process.
Setting Up the Knockdown Can Plugin
To begin, you'll need to install the Knockdown Can plugin in your Unity project. You can do this by following these steps:
- Open your Unity project and navigate to the Packages folder.
- Click on the + button to create a new package.
- Search for "Knockdown Can" and select the package from the list of results.
- Click on the "Install" button to install the package.
- Wait for the package to install and then restart Unity.
Integrating AdMob Ads
Once the Knockdown Can plugin is installed, you'll need to set up AdMob in your project. To do this, follow these steps:
- Create a new AdMob account by going to the AdMob website and clicking on the "Sign up" button.
- Fill out the required information and verify your account.
- Click on the "Create a new ad unit" button and select the ad unit type (e.g. banner, interstitial, rewarded video).
- Click on the "Create" button to create the ad unit.
- Go back to the AdMob dashboard and click on the "Integration" tab.
- Select "Unity" as the platform and copy the ad unit ID.
- Open your Unity project and navigate to the Knockdown Can settings.
- Paste the ad unit ID into the "AdMob Ad Unit ID" field.
- Save the settings and restart Unity.
Setting Up Firebase
To set up Firebase in your Unity project, follow these steps:
- Create a new Firebase project by going to the Firebase console and clicking on the "Add project" button.
- Fill out the required information and click on the "Create project" button.
- Select the Unity platform and click on the "Enroll" button.
- Follow the prompts to download the Firebase configuration file (
.json
file). - Open the configuration file and copy the
projectId
. - Open your Unity project and navigate to the Firebase settings.
- Paste the
projectId
into the "Firebase Project ID" field. - Save the settings and restart Unity.
Integrating Firebase Analytics
To integrate Firebase Analytics with your ad platform, follow these steps:
- Open your Firebase project and navigate to the Analytics dashboard.
- Click on the "Create a data stream" button and select the data stream type (e.g. events, revenue).
- Click on the "Create" button to create the data stream.
- Navigate back to the Firebase settings in your Unity project.
- Paste the data stream name into the "Firebase Analytics Data Stream Name" field.
- Save the settings and restart Unity.
Tracking Ad Performance with Firebase Analytics
To track ad performance using Firebase Analytics, follow these steps:
- Create a new event in Firebase Analytics with a name (e.g. "AdViewed", "AdClicked", etc.).
- Use the Knockdown Can API to track ad events (e.g. calling
KnockdownCan.AddAdViewedEvent()
). - Navigate to the Firebase Analytics dashboard and click on the "Events" tab.
- Select the data stream you created earlier and click on the "Events" tab.
- Use the graph to track ad performance and behavior.
Conclusion
In this tutorial, you've learned how to set up the Knockdown Can plugin, integrate AdMob ads, and use Firebase Analytics to track ad performance and player behavior. By following these steps, you can effectively monetize your game or app and gain valuable insights into player behavior.
Additional Resources
For more information on the Knockdown Can plugin and Firebase Analytics, check out the following resources:
- Knockdown Can Documentation: https://knockdown-can-docs.netlify.com
- Firebase Analytics Documentation: https://firebase.google.com/docs/analytics
- AdMob Documentation: https://developers.google.com/admob
I hope this tutorial has been helpful in getting you started with using the Knockdown Can plugin, AdMob, and Firebase in your Unity project. Happy coding!
Here is a complete settings example for configuring Knockdown Can - Admob | Unity | Firebase:
Admob Settings
In your Admob account, create a new ad unit for your app. For example, let's create a banner ad unit with the ID "ca-app-pub-3940256099942544/6300974914".
In your Unity project, go to the Admob plugin settings and add the following configuration:
- Admob App ID: ca-app-pub-3940256099942544~3940256099942544
- Admob Ad Unit ID: ca-app-pub-3940256099942544/6300974914
- Admob Banner Ad Size: 320x50
Firebase Settings
In your Firebase console, go to the "General" tab and enable the "Google AdMob" integration.
In your Unity project, go to the Firebase plugin settings and add the following configuration:
- Firebase Project ID: your-project-id
- Firebase App ID: your-app-id
- Firebase AdMob API Key: your-admob-api-key
Knockdown Can Settings
In your Knockdown Can plugin settings, add the following configuration:
- Admob App ID: ca-app-pub-3940256099942544~3940256099942544
- Firebase Project ID: your-project-id
- Firebase App ID: your-app-id
- Firebase AdMob API Key: your-admob-api-key
Additional Settings
In your Knockdown Can plugin settings, you can also configure additional settings such as:
- Ad frequency: 5 (default)
- Ad duration: 30 seconds (default)
- Ad interval: 30 seconds (default)
- Ad type: Banner (default)
Note: You should replace the placeholders (e.g. "your-project-id", "your-app-id", "your-admob-api-key") with your actual Firebase and Admob credentials.
Here are the featured about the Knockdown Can - Admob | Unity | Firebase:
Features:
- Leaderboard
- Admob (banner & interstitial)
- Firebase Notification
- Made by Unity3d
- Full source code.
Features of the Game:
- Multiple challenging levels
- Beautiful outdoor 3D environment
- Unlock new levels and open new locations
- 80 addictive levels
- 8 Bonus Stage
- Ball Speed Slider
- Simple controls that anyone can play
How to Setup:
- How to open project & build: Video Link
- Setup Leaderboard: Video Link
- Setup Admob: Video Link
- Setup Firebase Notification: Video Link
Note: The game includes a documentation file.
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