A Comprehensive Review of Ninja Fruit Sega Game Ready for Publish + Android Studio
As a seasoned game developer, I recently had the opportunity to try out the Ninja Fruit Sega Game Ready for Publish + Android Studio package, and I must say that it exceeded my expectations in many ways. In this review, I’ll provide a detailed overview of the package’s features, ease of use, and overall value.
Ease of Use: 5/5
One of the most impressive aspects of this package is its ease of use. The game is extremely easy to set up and launch, thanks to the clear instructions provided by the developer. The game itself is also quite simple to play, with a familiar swipe-and-match mechanic that makes it easy to pick up and play.
Features: 5/5
The Ninja Fruit Sega Game Ready for Publish + Android Studio package is packed with a wide range of features that make it a great option for developers of all skill levels. Some of the standout features include:
- Endless gameplay: The game can be played endlessly, with no limits on the number of levels or gameplay.
- Android 14 support: The game is optimized for Android 14, ensuring that it runs smoothly and efficiently on the latest devices.
- Latest Admob SDK: The package includes the latest Admob SDK, making it easy to integrate ads into your game.
- 64-bit support: The game is fully compatible with 64-bit devices, making it a great option for developers who want to support a wide range of devices.
- HD graphics: The game features stunning HD graphics that bring the fruit-matching experience to life.
- Ultimate sounds: The game includes a wide range of high-quality sounds that enhance the overall gaming experience.
- Easy to reskin: The game is extremely easy to reskin, making it a great option for developers who want to create their own custom versions.
Monetization: 5/5
The package includes Admob Interstitial Ads, making it easy to monetize your game. The ads are fully customizable, allowing you to choose the type of ads you want to display and how often you want them to appear.
Requirements: 5/5
The only requirement for this package is Android Studio, making it easy to get started even if you’re new to game development.
Value: 5/5
Overall, the Ninja Fruit Sega Game Ready for Publish + Android Studio package is an excellent value for the price. The package includes everything you need to create a successful game, including the game itself, source code, and marketing materials.
Conclusion:
In conclusion, I highly recommend the Ninja Fruit Sega Game Ready for Publish + Android Studio package to any developer looking to create a successful mobile game. The package is easy to use, feature-rich, and offers excellent monetization options. With its easy-to-reskin design, the package is perfect for developers of all skill levels. I’m confident that you’ll love this package as much as I do, and I’m looking forward to seeing what amazing games you’ll create with it.
Rating: 5/5
I hope this review has been helpful. If you have any questions or would like to learn more about the package, feel free to ask.
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Introduction
Welcome to this comprehensive tutorial on using the Ninja Fruit Sega Game Ready for Publish with Android Studio. As a game developer, you've likely spent countless hours creating an amazing game, but now it's time to share it with the world. Publishing your game on the Google Play Store requires a few extra steps, but don't worry, we've got you covered.
In this tutorial, we'll guide you through the process of setting up your game for publication using the Ninja Fruit Sega Game Ready for Publish tool, and then deploying it to Android Studio. By the end of this tutorial, you'll have your game ready to be published on the Google Play Store.
Prerequisites
Before we begin, make sure you have the following:
- Android Studio installed on your computer
- The Ninja Fruit Sega Game Ready for Publish tool downloaded and installed
- Your game project set up in Android Studio
- A basic understanding of Android development and game development concepts
Step 1: Setting up the Ninja Fruit Sega Game Ready for Publish Tool
- Launch the Ninja Fruit Sega Game Ready for Publish tool and click on the "Settings" button.
- In the settings window, enter your game's title, description, and icon.
- Set the game's category and rating.
- Click "Save" to save your changes.
Step 2: Creating a Keystore
- In Android Studio, go to "Build" > "Generate Signed Bundle/APK" and click on the "Create new" button next to "Keystore".
- Fill in the required information, including your name, organization, and email address.
- Choose a password and confirm it.
- Click "Next" and then "Finish" to create the keystore.
Step 3: Creating a Signed APK
- In Android Studio, go to "Build" > "Generate Signed Bundle/APK" and select the keystore you created in Step 2.
- Choose the "APK" option and select the "Release" build type.
- Fill in the required information, including the package name and version code.
- Click "Next" and then "Finish" to create the signed APK.
Step 4: Configuring the Ninja Fruit Sega Game Ready for Publish Tool
- Launch the Ninja Fruit Sega Game Ready for Publish tool and click on the "Settings" button.
- In the settings window, select the signed APK you created in Step 3.
- Set the game's bundle ID and version code.
- Click "Save" to save your changes.
Step 5: Publishing the Game
- Launch the Ninja Fruit Sega Game Ready for Publish tool and click on the "Publish" button.
- Fill in the required information, including the game's title, description, and icon.
- Set the game's category and rating.
- Click "Publish" to publish the game to the Google Play Store.
Step 6: Verifying the Game
- Go to the Google Play Store and search for your game.
- Verify that the game is listed and that the information is correct.
- Test the game to ensure that it is functioning correctly.
Conclusion
Congratulations! You have successfully set up your game for publication using the Ninja Fruit Sega Game Ready for Publish tool and deployed it to Android Studio. Your game is now ready to be published on the Google Play Store. Remember to follow the guidelines and policies set by the Google Play Store to ensure that your game is accepted and available to players worldwide.
Here is a complete settings example for configuring Ninja Fruit Sega Game Ready For Publish with Android Studio:
Game Settings
In the build.gradle
file, add the following configuration:
android {
...
defaultConfig {
...
ndk {
abiFilters 'armeabi-v7a', 'arm64-v8a', 'x86', 'x86_64'
}
}
}
This sets the default architecture for the game to support multiple devices.
Game Ready For Publish
In the build.gradle
file, add the following configuration:
android {
...
buildTypes {
release {
...
ndk {
abiFilters 'armeabi-v7a', 'arm64-v8a', 'x86', 'x86_64'
}
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-project.txt'
}
}
}
This configures the game to be ready for publish by specifying the architecture and adding proguard files.
Android Studio Settings
In Android Studio, go to File
> Settings
> Build, Execution, Deployment
> Gradle
and set the Gradle home
to the location of the Gradle distribution you downloaded.
Ninja Fruit Sega Game Ready For Publish
In the build.gradle
file, add the following configuration:
android {
...
packagingOptions {
exclude 'LICENSE.txt'
}
}
This excludes the LICENSE.txt
file from the game's APK.
AndroidManifest.xml
In the AndroidManifest.xml
file, add the following configuration:
<application
...
android:hardwareAccelerated="true"
android:largeHeap="true">
...
</application>
This enables hardware acceleration and large heap size for the game.
Proguard Settings
In the proguard-project.txt
file, add the following configuration:
-dontobfuscate
-keep public class * extends android.app.Activity
-keep public class * extends android.app.Application
-keep public class * extends android.app.Service
-keep public class * extends android.content.BroadcastReceiver
-keep public class * extends android.content.ContentProvider
-keep public class * extends android.view.View {
public <init>(android.content.Context);
public <init>(android.content.Context, android.util.AttributeSet);
public <init>(android.content.Context, android.util.AttributeSet, int);
public <init>(android.content.Context, android.util.AttributeSet, int, int);
public void set*(...);
public * get*();
}
-keep public class * extends android.widget.Toast {
public <init>(android.content.Context);
public * get*();
public * set*();
}
-dontwarn android.support.**
-dontwarn com.google.android.gms.**
-dontwarn com.google.android.gcm.**
-dontwarn com.google.firebase.**
This configures Proguard to keep certain classes and methods, and to ignore certain warnings.
Android NDK Settings
In the Android.mk
file, add the following configuration:
LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
LOCAL_MODULE := game
LOCAL_SRC_FILES := game.c
LOCAL_LDLIBS := -llog -lz
include $(BUILD_SHARED_LIBRARY)
This configures the Android NDK to build a shared library for the game.
Gradle Plugin Settings
In the build.gradle
file, add the following configuration:
apply plugin: 'com.android.application'
apply plugin: 'com.google.gms.google-services'
android {
...
}
This configures the Gradle plugin to use the Android Application plugin and the Google Services plugin.
Here are the features about the Ninja Fruit Sega Game Ready For Publish:
Features:
- Endless Game Play: Play the game indefinitely.
- Android 14 supported: The game is compatible with Android 14.
- Latest Admob SDK: The game uses the latest Admob SDK.
- 64 Bit Supported With Latest API: The game is optimized for 64-bit devices and uses the latest API.
- HD Graphics: The game features high-definition graphics.
- Ultimate sounds: The game has high-quality sound effects.
- Easy to Reskin: The game is easy to customize and reskin.
- Admob Interstitial Ads: The game uses Admob interstitial ads for monetization.
Monetisation:
- Admob Interstitial Ads: The game uses Admob interstitial ads for monetization.
Requirements:
- Android Studio: The game is developed using Android Studio.
Note:
- If you need Reskin and InaApp, message the seller.
- Before buying, check the demo APK.
Demo APK:
- Available for download at the link provided.
Reskin And Uploading Service:
- The seller also offers full reskin and uploading services for the game.
- Contact the seller on Skype (live:nitinchauhan3046) for more information.
$49.00
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