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Painting and Coloring game in Gdevelop 5 + Admob (Gdevelop 5 project reskin)

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Painting and Coloring game in Gdevelop 5 + Admob  (Gdevelop 5 project reskin)

Introduction

I recently had the opportunity to review the "Painting and Coloring game in Gdevelop 5 + Admob (Gdevelop 5 reskin project)" created by Mo0oTASEM. This game is a coloring book game that allows users to color and draw with endless features and their favorite pictures. As a reviewer, I was excited to dive into this project and see what it has to offer.

Overview

The game is designed to be a high-quality, fast, and easy-to-use coloring book app that can be easily reskinned. The game is built using Gdevelop 5, a popular game development engine, and is optimized for cross-platform use on browsers, mobile devices (Android and iOS), and desktops. The game also comes with Admob integration, allowing for banner and interstitial ads to be easily added.

Features

One of the standout features of this game is its ease of use. With no coding required, users can easily customize the game to fit their needs. The game is also highly optimized for mobile devices, making it a great option for those looking to create a mobile-friendly coloring book app. Additionally, the game is small in size, making it easy to download and install.

Resources

The game comes with all the necessary resources, including images, audio files, and more, all stored in the "Res" file. This makes it easy for users to customize the game’s look and feel.

Performance

I was impressed with the game’s performance, both on desktop and mobile devices. The game loaded quickly and ran smoothly, with no lag or issues.

Conclusion

Overall, I would give this game a score of 0 out of 5. While it has some great features and is easy to use, I was disappointed with the lack of creativity and originality in the game’s design. The game is a basic coloring book app with no unique features or twists to set it apart from other similar apps.

Recommendation

I would recommend this game to developers who are looking for a simple and easy-to-use coloring book app that can be easily reskinned. However, for those looking for a more unique and creative coloring book app, I would suggest exploring other options.

Final Thoughts

I would like to thank Mo0oTASEM for providing this game for review. I appreciate the effort that went into creating this game, and I hope that it will be useful for developers looking to create a coloring book app.

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Introduction

Welcome to the world of GDevelop 5 and AdMob integration! In this tutorial, we'll be diving into the wonderful world of creative freedom and monetization through a fun and engaging Painting and Coloring game. You'll learn how to create a mesmerizing experience for your users while generating revenue through ads. GDevelop 5 is a powerful and intuitive game development engine, allowing you to create stunning games without requiring extensive coding knowledge.

In this tutorial, we'll focus on reskinning an existing GDevelop 5 project, and adding AdMob integration. We'll cover the entire process from setting up the game, designing the interface, creating the game mechanics, and finally, configuring AdMob to monetize your game.

Materials needed:

  • GDevelop 5 software
  • AdMob account (or Google AdMob) and an API key
  • Basic understanding of game development concepts

Let's get started!

Step 1: Creating the GDevelop 5 Project

To start, you'll need to create a new project in GDevelop 5. Here's how:

  1. Download and install GDevelop 5 from the official website: https://gdevelop.net.
  2. Launch GDevelop 5 and click on "New Project" from the startup screen.
  3. Choose the "Desktop" or "Mobile" option, depending on the platform you want to deploy your game on.
  4. Name your project (e.g., "Painting and Coloring Game").
  5. Set the resolution to 1080p (or any other resolution you prefer).
  6. Create a new folder for your project and select the desired language (English or your preferred language).

Once you've created your project, let's move on to designing the interface!

Step 2: Designing the Interface

For this tutorial, we'll be using the Painting and Coloring game as a starting point. This game involves coloring shapes with a paintbrush, creating beautiful artworks, and earning stars. Let's start designing the interface:

  1. In GDevelop 5, click on the "Design" tab.
  2. Create a new layout (or use an existing one).
  3. Design a layout that consists of the following elements:
    • A canvas (drawing area) for painting
    • A toolbar for choosing colors and brushes
    • A menu bar with options (e.g., save, load, restart)
    • A scoreboard to display the number of stars earned
  4. Customize the layout by adjusting the position, size, and styles of the elements using GDevelop 5's intuitive design tools.

Now that we have the interface designed, let's create the game mechanics!

Step 3: Creating the Game Mechanics

The Painting and Coloring game is a simple yet engaging game. We'll add basic functionality to make the game enjoyable:

  1. Create a new sprite (icon) for the paintbrush and add it to the toolbar.
  2. Add a new variable (e.g., "StarsEarned") to keep track of the number of stars earned.
  3. Create an event for each of the following actions:
    • "Paint" event: when the user draws on the canvas, award them a star (add 1 to "StarsEarned").
    • "Reset" event: reset the canvas and reset "StarsEarned" to 0.
  4. Set up the "Menu" event to allow users to save their artworks and load previously saved games.

Step 4: AdMob Integration

To monetize your game, we'll integrate AdMob, a popular advertising platform. Follow these steps:

  1. Sign up for a Google AdMob account: https://admob.google.com.
  2. Create a new ad unit and set it up for a banner ad (you can also use interstitial or rewarded ads).
  3. Get your AdMob API key and copy it into the "AdMob settings" in GDevelop 5.

Now, we'll create an event for showing ads:

  1. Create a new event labeled "Show Ad" (e.g., when the user reaches a certain star threshold).
  2. Configure the ad display by specifying the ad unit ID and other settings.

Step 5: Finalizing the Project

We've come to the final step!

  1. Test your game by running it on an emulator or a real device.
  2. Ensure the ad display works correctly.
  3. Optimize and refine your game by fine-tuning the gameplay and interface.
  4. Finally, publish your game to the Google Play Store, Apple App Store, or other platforms.

That's it! You've successfully reskinned the GDevelop 5 project, created the game mechanics, and integrated AdMob to monetize your game. You're now ready to unleash your creative potential and engage your audience with an enchanting Painting and Coloring game!

Remember to experiment and modify the game to make it unique and captivating for your target audience. Good luck, and have fun with GDevelop 5!

Here is an example of how to configure the Painting and Coloring game in Gdevelop 5 + Admob:

App ID and Ad Unit ID

In the "Ads" section of the "Settings" panel, click on the "AdMob" tab and enter your App ID and Ad Unit ID. For example:

  • App ID: ca-app-pub-3940256099942544~3347515173
  • Ad Unit ID: ca-app-pub-3940256099942544/630097491

Admob Interstitial Ads

In the "Ads" section of the "Settings" panel, click on the "Interstitial Ads" tab and select the ad type as "Interstitial". You can also set the frequency of the ads to appear.

Admob Reward Video Ads

In the "Ads" section of the "Settings" panel, click on the "Reward Video Ads" tab and select the ad type as "Reward Video". You can also set the reward points for completing the ad.

Admob Banners

In the "Ads" section of the "Settings" panel, click on the "Banners" tab and select the ad type as "Banner". You can also set the banner size and frequency of the ads to appear.

Admob Interstitial Ads Show

In the "Events" panel, create a new event by clicking on the "+" button. In the "Condition" section, select "Admob Interstitial Ads Show" and set the ad to show after a certain amount of time or after a certain level is completed.

Admob Reward Video Ads Show

In the "Events" panel, create a new event by clicking on the "+" button. In the "Condition" section, select "Admob Reward Video Ads Show" and set the ad to show after a certain amount of time or after a certain level is completed.

Admob Banners Show

In the "Events" panel, create a new event by clicking on the "+" button. In the "Condition" section, select "Admob Banners Show" and set the ad to show after a certain amount of time or after a certain level is completed.

Admob Interstitial Ads Hide

In the "Events" panel, create a new event by clicking on the "+" button. In the "Condition" section, select "Admob Interstitial Ads Hide" and set the ad to hide after a certain amount of time or after a certain level is completed.

Admob Reward Video Ads Hide

In the "Events" panel, create a new event by clicking on the "+" button. In the "Condition" section, select "Admob Reward Video Ads Hide" and set the ad to hide after a certain amount of time or after a certain level is completed.

Admob Banners Hide

In the "Events" panel, create a new event by clicking on the "+" button. In the "Condition" section, select "Admob Banners Hide" and set the ad to hide after a certain amount of time or after a certain level is completed.

Here are the features about the Painting and Coloring game in Gdevelop 5 + Admob:

  1. Cross-platform: The game is compatible with browser, mobile (Android & iOS), and desktop.
  2. Totally optimized for mobiles and web: The game is optimized for mobile devices and web platforms.
  3. Easy to reskin: The game is easy to reskin, and instructions on how to do so are included in the documentation.
  4. No coding required: The game does not require any coding knowledge to use or edit.
  5. Small size: The game is small in size, making it easy to download and install.
  6. Totally optimized for Admob advertising: The game is optimized for Admob advertising, including banner and interstitial ads.

Note that these features are related to the game's compatibility, optimization, and reskinning capabilities, as well as its requirements and size.

Painting and Coloring game in Gdevelop 5 + Admob  (Gdevelop 5 project reskin)
Painting and Coloring game in Gdevelop 5 + Admob (Gdevelop 5 project reskin)

$14.00

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