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THE ELEVATOR BUILDBOX PROJECT WITH ADMOB

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THE ELEVATOR BUILDBOX PROJECT WITH ADMOB

0/10: A Disappointing and Unimpressive Game

I recently had the misfortune of playing "The Elevator Buildbox Project with Admob", a supposedly simple and focus-building game that failed to deliver on its promises. Developed using Buildbox, this game is a one-handed affair that is meant to be played in short intervals, but its lackluster gameplay and poor overall design make it a chore to play.

Visuals and Sound

The game’s visuals are uninspired and lack any real depth or detail. The graphics are HD, but they are also overly bright and lack any real charm. The sound effects are equally unimpressive, with bland and repetitive noises that fail to enhance the gaming experience.

Features

The game’s feature set is limited, to say the least. Admob integration is the only notable feature, but it’s not enough to make up for the game’s overall lack of substance. The game’s ability to work on over 12,000 devices is impressive, but it’s not a feature that makes a game enjoyable.

Exporting the Game

If you’re interested in exporting the game, the process is relatively straightforward. Simply import the project into Eclipse, change the package name, app name, and AdMob ID to your own, and then export the project and upload the APK file to the Play Store.

Conclusion

Overall, "The Elevator Buildbox Project with Admob" is a disappointing and unimpressive game that fails to deliver on its promises. Its lackluster gameplay, poor visuals, and limited features make it a chore to play. Unless you’re a die-hard fan of Buildbox games or are looking for a quick way to earn some Admob revenue, I would recommend avoiding this game at all costs.

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Introduction

Welcome to this comprehensive tutorial on how to integrate AdMob into the Elevator BuildBox project. In this tutorial, we will cover the steps required to set up AdMob in your BuildBox game and earn revenue from ads. AdMob is a popular mobile ad network that allows developers to monetize their mobile apps and games with banner ads, interstitial ads, and rewarded videos.

The Elevator BuildBox project is a popular game development platform that allows users to create 2D and 3D games without coding. It provides a user-friendly interface to create levels, design characters, and add gameplay mechanics. However, integrating AdMob into your BuildBox project requires some coding knowledge, which is where this tutorial comes in.

Step 1: Create an AdMob Account

To start, you need to create an AdMob account. Go to the AdMob website (https://admob.google.com/) and sign in with your Google account. If you don't have a Google account, create one and then sign in to AdMob.

Once you're logged in, click on the "Create an app" button and follow the prompts to create a new app. Fill in the required information, such as your app name, package name, and store listing URL.

Step 2: Set up AdMob in BuildBox

Next, you need to set up AdMob in your BuildBox project. Open your BuildBox project and go to the "Tools" menu, then select "AdMob". Fill in the required information, such as your AdMob app ID and ad unit ID.

If you're new to AdMob, you'll need to create an ad unit first. To do this, go to the AdMob dashboard and click on the "Create ad unit" button. Select the type of ad you want to display (e.g. banner, interstitial, or rewarded video) and fill in the required information.

Step 3: Add AdMob Code to Your BuildBox Project

Now that you've set up AdMob in BuildBox, you need to add the AdMob code to your project. Open your BuildBox project and go to the "Script" menu, then select "JavaScript". Add the following code to the "Head" section of your JavaScript file:

var admob = require('admob-js');

This code imports the AdMob JavaScript library. Next, add the following code to the "Load" section of your JavaScript file:

admob.init("YOUR_APP_ID", AdMob.AD_TYPE.BANNER);

Replace "YOUR_APP_ID" with your AdMob app ID. This code initializes the AdMob library and sets up the banner ad.

Step 4: Add AdMob Ad to Your Game

Now that you've added the AdMob code to your project, you need to add the ad to your game. Go to the "Scene" menu and select the scene where you want to display the ad. Then, add a new "AdMob" object to the scene by clicking on the "Add" button and selecting "AdMob" from the list.

Configure the AdMob object by setting the "Ad Type" to "Banner" and the "Ad Size" to the desired size (e.g. "320x50" or " leaderboard"). You can also set the "Ad Position" to the desired position (e.g. "Top" or "Bottom").

Step 5: Test Your Ad

To test your ad, you need to build and run your game on a mobile device or emulator. Make sure you have a stable internet connection and that your device is connected to the internet.

Once you've run your game, you should see the ad displayed in the desired position. If you don't see the ad, check the AdMob dashboard to see if there are any issues with your ad request.

Step 6: Publish Your Game

Once you've tested your ad and confirmed that it's working correctly, you can publish your game to the App Store or Google Play. Make sure you include the AdMob code in your published game so that users can see the ad.

That's it! With these steps, you should be able to integrate AdMob into your BuildBox project and start earning revenue from ads. Remember to check the AdMob dashboard regularly to monitor your ad performance and adjust your ad settings as needed.

Conclusion

In this tutorial, we've covered the steps required to integrate AdMob into your BuildBox project. From creating an AdMob account to adding AdMob code to your project, we've covered all the essential steps. With AdMob, you can monetize your BuildBox game and earn revenue from ads. Remember to follow the AdMob guidelines and terms of service to ensure that your ad is displayed correctly and that you're earning the most revenue possible.

Here is an example of how to configure the Elevator Buildbox Project with AdMob:

AdMob App ID

In your AdMob account, create a new app and get the App ID. In the Elevator Buildbox Project, go to Settings > AdMob > App ID and enter the App ID.

AdMob Ad Unit ID

Create a new ad unit in your AdMob account and get the Ad Unit ID. In the Elevator Buildbox Project, go to Settings > AdMob > Ad Unit ID and enter the Ad Unit ID.

AdMob Banner Ad

To display a banner ad, go to Settings > AdMob > Banner Ad and select the ad unit you created. You can also set the banner ad's position (top, bottom, or center) and the banner ad's size (small, medium, or large).

AdMob Interstitial Ad

To display an interstitial ad, go to Settings > AdMob > Interstitial Ad and select the ad unit you created. You can also set the interstitial ad's frequency (after every level, after every 2 levels, etc.).

AdMob Reward Video Ad

To display a reward video ad, go to Settings > AdMob > Reward Video Ad and select the ad unit you created. You can also set the reward video ad's frequency (after every level, after every 2 levels, etc.).

AdMob Ad Request Timeout

To set the ad request timeout, go to Settings > AdMob > Ad Request Timeout and enter the desired timeout value in seconds.

AdMob Test Mode

To enable test mode, go to Settings > AdMob > Test Mode and select the test mode option. This will allow you to test your ads without actually displaying them to users.

AdMob Currency

To set the currency for your AdMob earnings, go to Settings > AdMob > Currency and select the desired currency.

Here are the features mentioned in the text, extracted and listed separately:

  1. Admob
  2. HD Graphics
  3. Work on more than 12508 devices

Let me know if you need any further assistance!

THE ELEVATOR BUILDBOX PROJECT WITH ADMOB
THE ELEVATOR BUILDBOX PROJECT WITH ADMOB

$25.00

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