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TOWER SWITCHLE UNITY3D + ADMOB + HYPER CASUAL + LATEST API SUPPORT

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TOWER SWITCHLE UNITY3D + ADMOB + HYPER CASUAL + LATEST API SUPPORT

Tower Switchle Unity3D + AdMob + Hyper Casual + Latest API Support Review

Introduction

Tower Switchle Unity3D is a Hyper Casual game that has garnered significant attention in the gaming community due to its engaging gameplay and ease of customization. The game is built using Unity3D, a popular game development engine, and is designed to be user-friendly for those with some knowledge of Unity. With AdMob support and a variety of features, this game source code is an excellent choice for game developers looking to create a successful Hyper Casual game. In this review, we’ll explore the key features, game information, and system requirements of Tower Switchle Unity3D + AdMob + Hyper Casual + Latest API Support.

Gameplay and Features

Tower Switchle is a fun and engaging game that requires players to move the ball from left to right while avoiding enemy rings. The game has an endless mode and the objective is to reach new high scores by collecting gems and beating friends. The gameplay is simple yet addictive, making it suitable for a wide range of audiences.

The game also includes various features such as:

  • Easy reskinning and setup configurations
  • Admob banner and interstitial ads for revenue generation
  • Full documentation for easy implementation and understanding
  • Endless game mode with increased difficulty levels
  • Unity 2019.3.6f1 support
  • Latest API SDK support for seamless integration
  • 64-bit support for IL2CPP AAB (ARMv64)
  • Hyper Casual game success with a proven template

Game Information

This game was built using the Unity engine, requiring some knowledge of Unity to effectively implement and customize. However, the included documentation provides a comprehensive guide on how to reskin the game and set it up on different devices.

System Requirements

The following requirements are necessary to run and configure Tower Switchle Unity3D:

  • Unity 2019.3.6f1
  • Java SDK 8
  • Android SDK
  • Android NDK
  • Internet connection

Conclusion

Tower Switchle Unity3D + AdMob + Hyper Casual + Latest API Support is an excellent game source code that is perfect for game developers looking to create a Hyper Casual game. With its engaging gameplay, ease of customization, and AdMob support, this game has the potential to become a success. The included documentation and 64-bit support make it easy to set up and configure the game on different devices. With a score of 0, this game source code is a must-have for game developers.

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Introduction

Welcome to this comprehensive tutorial on using the Tower Switchle Unity3D plugin with AdMob and Hyper Casual gameplay! In this tutorial, we will cover the step-by-step process of integrating the Tower Switchle plugin, AdMob, and Hyper Casual features into your Unity project. We will also explore the latest API support and best practices to help you get started with your Hyper Casual game development.

Tower Switchle Unity3D Plugin Overview

Tower Switchle is a Unity3D plugin that allows you to create interactive 2D games with puzzle-based gameplay mechanics. The plugin is designed to help you create engaging and addictive games quickly and easily. With Tower Switchle, you can create games that combine the elements of puzzle-solving, matching, and exploration.

Prerequisites

Before you start, make sure you have the following:

  1. Unity Hub ( latest version)
  2. Tower Switchle Unity3D plugin installed in your Unity project
  3. AdMob SDK integrated in your Unity project
  4. A basic understanding of Unity and C# programming language

Setting Up the Tower Switchle Plugin

To get started, you need to set up the Tower Switchle plugin in your Unity project. Follow these steps:

  1. Create a new Unity project or open an existing one.
  2. Download the Tower Switchle Unity3D plugin from the Unity Asset Store or GitHub.
  3. Import the plugin into your Unity project by clicking on the "Assets" menu and selecting "Import Package".
  4. Select the Tower Switchle Unity3D plugin package and click on the "Import" button.
  5. Wait for the plugin to be imported and the necessary folders and files to be created in your Unity project.

Configuring the AdMob Plugin

To integrate AdMob with your Unity project, follow these steps:

  1. Download the AdMob SDK from the AdMob website and import it into your Unity project.
  2. Create a new AdMob banner ad and copy the AdUnit ID.
  3. In your Unity project, navigate to the "Assets" folder and create a new folder named "AdMob".
  4. In the "AdMob" folder, create a new file named "AdMobSettings.cs" and add the following code:
    
    using UnityEngine;
    using GoogleMobileAds.Api;

public class AdMobSettings : MonoBehaviour { public string bannerAdUnitId = "YOUR_AD_UNIT_ID_HERE"; }


Replace "YOUR_AD_UNIT_ID_HERE" with your AdMob AdUnit ID.

**Hyper Casual Gameplay**

Hyper Casual gameplay involves creating fast-paced, pick-up-and-play games that appeal to a wide audience. To get started with Hyper Casual gameplay using the Tower Switchle plugin, follow these steps:

1. Create a new Tower Switchle scene by going to "File" > "New" > "Tower Switchle Scene".
2. Add the Tower Switchle game objects to your scene by dragging and dropping the objects from the "Assets" folder.
3. Configure the Tower Switchle game objects by adjusting the settings, such as difficulty levels, rewards, and punishments.
4. Create a new C# script to handle the gameplay logic and interaction with the AdMob plugin. For example, you can create a script that triggers a new level when the player completes the previous level.
5. Add the script to your game object and configure the settings to interact with the AdMob plugin.

**Integration with AdMob and Tower Switchle**

To integrate the AdMob plugin with the Tower Switchle plugin, follow these steps:

1. Create a new AdMob banner ad by going to "GameObject" > "UI" > "AdMob Banner".
2. Configure the AdMob banner ad settings, such as ad size, orientation, and positioning.
3. Add the AdMob banner ad to your scene by dragging and dropping it into the Hierarchy panel.
4. Create a new C# script to handle the interaction between the AdMob plugin and the Tower Switchle plugin. For example, you can create a script that triggers an AdMob banner ad to appear after the player completes a level.
5. Add the script to your game object and configure the settings to interact with the AdMob plugin.

**Troubleshooting and Optimization**

During the development process, you may encounter errors or performance issues. To troubleshoot and optimize your game, follow these best practices:

1. Review the Tower Switchle and AdMob documentation to ensure you have the correct setup and configuration.
2. Check the Unity Console for any error messages and fix them accordingly.
3. Optimize your game for performance by reducing the number of assets, compressing textures, and disabling unnecessary features.
4. Test your game on different devices and platforms to ensure compatibility and performance.

**Conclusion**

In this tutorial, we covered the step-by-step process of integrating the Tower Switchle Unity3D plugin, AdMob, and Hyper Casual gameplay into your Unity project. By following these steps, you should now have a solid foundation for creating interactive and engaging Hyper Casual games using the Tower Switchle plugin and AdMob.

Remember to keep practicing, testing, and optimizing your game to ensure it runs smoothly and provides an excellent gaming experience for your players. Happy coding!

Here is an example of settings configuration for Tower Switchle Unity3D with AdMob, Hyper Casual, and latest API support:

Tower Switchle Settings

In the Unity editor, go to Edit > Project Settings > Tower Switchle, and configure the following settings:

  • App ID: Enter your Tower Switchle app ID
  • API Key: Enter your Tower Switchle API key
  • Game Name: Enter your game's name
  • Game Description: Enter your game's description
  • App Store ID: Enter your app's ID (for iOS)
  • Google Play ID: Enter your app's ID (for Android)

AdMob Settings

In the Unity editor, go to Edit > Project Settings > AdMob, and configure the following settings:

  • AdMob App ID: Enter your AdMob app ID
  • Banner Ad Unit ID: Enter your AdMob banner ad unit ID
  • Interstitial Ad Unit ID: Enter your AdMob interstitial ad unit ID
  • Rewarded Ad Unit ID: Enter your AdMob rewarded ad unit ID
  • AdMob Ad Type: Choose the ad type (e.g. Banner, Interstitial, Rewarded)
  • AdMob Ad Frequency: Choose the ad frequency (e.g. once per session, every 30 seconds)

Hyper Casual Settings

In the Unity editor, go to Edit > Project Settings > Hyper Casual, and configure the following settings:

  • Hyper Casual Game Type: Choose the game type (e.g. Puzzle, Strategy, Adventure)
  • Hyper Casual Level Type: Choose the level type (e.g. Single Level, Multi-Level, Endless)
  • Hyper Casual Difficulty Level: Choose the difficulty level (e.g. Easy, Medium, Hard)
  • Hyper Casual Score System: Choose the score system (e.g. Points, Levels, Stars)

Latest API Support Settings

In the Unity editor, go to Edit > Project Settings > Latest API Support, and configure the following settings:

  • Latest API Version: Choose the latest API version to use (e.g. 2.0, 3.0, 4.0)
  • API Key Scope: Choose the API key scope (e.g. Public, Private, Premium)
  • API Request Timeout: Set the API request timeout (e.g. 10 seconds, 30 seconds)
  • API Connection Attempts: Set the number of API connection attempts (e.g. 3, 5)

Please note that these settings are just an example and may need to be adjusted based on your specific use case and requirements.

Here are the features of the Tower Switchle Unity3D + Admob + Hyper Casual + Latest API Support assets:

  1. Easy Reskin + Easy Setup Configurations: The game can be easily reskinned and set up.
  2. Admob Banner and Interstisial: The game includes Admob banner and interstitial ads.
  3. Full Documentations: The game comes with full documentation to help with setup and reskinning.
  4. Endless Game Mode: The game has an endless game mode.
  5. UNITY 2019.3.6f1: The game was built using Unity 2019.3.6f1.
  6. Latest API SDK Support: The game supports the latest API SDK.
  7. 64 BIT SUPPORT IL2CPP AAB (ARMv64): The game is compatible with 64-bit devices and uses IL2CPP and AAB (ARMv64) format.
  8. HYPER CASUAL GAME SUCCESS: The game is a hyper casual game with a high potential for success.

Note that some of these features may be mentioned multiple times in the text, but I have only listed each feature once in the above list.

TOWER SWITCHLE UNITY3D + ADMOB + HYPER CASUAL + LATEST API SUPPORT
TOWER SWITCHLE UNITY3D + ADMOB + HYPER CASUAL + LATEST API SUPPORT

$25.00

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