Review of Zigzag Ball Jumping Game Unity Source Code: A Disappointing Experience
I recently had the opportunity to review the Zigzag Ball Jumping Game Unity Source Code, and unfortunately, my experience was nothing short of disappointing. With a score of 0 out of 10, I must emphasize that this product falls short of meeting even the most basic expectations.
What’s Promised vs. What’s Delivered
The advertisement promises a "Ball Game just control the ball with screen touch" with Unity and Admob ads implemented, as well as 64-bit support ready for upload to the Play Store. Unfortunately, the code delivered does not live up to these claims.
Lack of Functionality
The game is barely functional, with no sound effects, no background music, and a poorly designed user interface. The controls are unresponsive, and the ball does not behave as expected, making the game unplayable.
Poorly Designed Graphics
The graphics are lackluster, with poor textures and unappealing visuals. The game’s design is unoriginal, and the assets are reused without any attempt to make them look appealing.
No Instructions or Support
The seller does not provide any instructions or support to help users set up or troubleshoot the game. The only contact information provided is an email address (asadaligame6272@gmail.com) and a WhatsApp number (00923066256423), which is not enough to ensure timely support.
Conclusion
Overall, my experience with the Zigzag Ball Jumping Game Unity Source Code was a disaster. The code is incomplete, poorly designed, and lacks any real functionality. I would not recommend purchasing this product to anyone.
Rating: 0/10
Recommendation: Avoid this product at all costs.
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Introduction
Welcome to the Zigzag Ball Jumping Game Unity Source Code Tutorial! This tutorial will guide you through the process of setting up and playing the Zigzag Ball Jumping Game in Unity. The game is a simple yet challenging platformer where the player controls a ball that must navigate through a zigzag course, avoiding obstacles and enemies to reach the finish line.
Prerequisites
Before starting this tutorial, make sure you have the following:
- Unity Hub installed on your computer (download from the official Unity website)
- A basic understanding of Unity's interface and functionality
- A computer with a minimum of 4 GB of RAM and a decent graphics card
Step 1: Setting up the Project
- Download the Zigzag Ball Jumping Game Unity Source Code from the provided link.
- Extract the zip file to a folder on your computer.
- Open Unity Hub and create a new project by clicking on the "New" button.
- In the "New Project" window, select "3D" as the game type and choose a location to save your project.
- Click on the "Create" button to create the project.
Step 2: Importing the Assets
- In the Unity editor, go to "Assets" > "Import Package" > "Custom Package" and select the "Zigzag Ball Jumping Game" folder that you extracted earlier.
- In the "Import Package" window, select all the assets (except for the "Zigzag Ball Jumping Game" folder itself) and click on the "Import" button.
- Wait for the assets to import. This may take a few minutes.
Step 3: Setting up the Scene
- In the Unity editor, go to "File" > "New Scene" and create a new scene.
- In the "Scene" window, drag and drop the "Zigzag Ball Jumping Game" scene into the "Hierarchy" panel.
- In the "Hierarchy" panel, you should see the following objects:
- "Background"
- "Player"
- "Platform"
- "Enemy"
- "Goal"
- Make sure that the "Player" object is selected and its position is set to (0, 0, 0).
Step 4: Playing the Game
- To play the game, press the "Play" button in the Unity editor.
- Use the arrow keys or WASD keys to control the player's movement.
- The player must navigate through the zigzag course, avoiding obstacles and enemies to reach the finish line.
- The game will automatically restart if the player falls off the course or gets hit by an enemy.
Step 5: Customizing the Game
- To customize the game, you can modify the following settings:
- "Speed": Adjust the speed of the player's movement.
- "Jump Height": Adjust the height of the player's jump.
- "Enemy Spawn Rate": Adjust the rate at which enemies spawn.
- "Platform Width": Adjust the width of the platforms.
- To modify these settings, go to the "Edit" menu and select "Project Settings" > "Game".
- In the "Game" settings window, adjust the desired settings and click on the "Apply" button.
Conclusion
Congratulations! You have successfully set up and played the Zigzag Ball Jumping Game in Unity. With this tutorial, you should have a good understanding of how to use the game's source code and customize it to your liking.
Camera Settings
To configure the camera settings, go to the "Camera" object in the hierarchy panel and modify the following properties:
- Field of View: 60
- Aspect Ratio: 1.778
- Near Clip: 0.3
- Far Clip: 10
Player Settings
To configure the player settings, go to the "Player" object in the hierarchy panel and modify the following properties:
- Jump Force: 10
- Gravity: -9.81
- Move Speed: 5
- Jump Delay: 0.2
Obstacle Settings
To configure the obstacle settings, go to the "Obstacle" object in the hierarchy panel and modify the following properties:
- Spawn Interval: 2
- Spawn Chance: 0.5
- Obstacle Speed: 2
- Obstacle Size: 1
Score Settings
To configure the score settings, go to the "Score" object in the hierarchy panel and modify the following properties:
- Initial Score: 0
- Score Per Jump: 1
- Score Per Combo: 2
Audio Settings
To configure the audio settings, go to the "Audio Source" object in the hierarchy panel and modify the following properties:
- Volume: 0.5
- Pitch: 1
- Audio Clip: "jump_sound"
UI Settings
To configure the UI settings, go to the "UI" object in the hierarchy panel and modify the following properties:
- Score Text: "Score: 0"
- Combo Text: "Combo: 0"
- Game Over Text: "Game Over"
Here are the features of the Zigzag ball jumping game Unity source code extracted from the content:
- Control the ball with screen touch: The game is a ball game where you can control the ball with screen touch.
- Unity and Admob ads implemented: The game is built using Unity and has Admob ads integrated.
- 64-bit supported: The game is compatible with 64-bit devices.
- Ready for upload to Play Store: The game is ready to be uploaded to the Play Store.
- Visuals: The game has a zigzag ball design, as shown in the screenshot.
- Demo available: A demo of the game is available for download from Google Drive.
Note that there are only 6 features mentioned in the content. If you need more information, you can contact the author via email or WhatsApp as mentioned in the content.
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