Zitvader Game Template
$49.00
2 sales
Zitvader Game Template Review
Introduction:
Zitvader is a space shooters game that has taken the world by storm with its simple yet addictive gameplay. Developed using Buildbox, a popular game development software, this game is designed to be easy to use and customize. In this review, we will explore the features, instructions, and additional information provided in the Zitvader Game Template.
Game Features:
The game has a wide range of features that make it a top-notch game development template. Some of the key features include:
- Full Game: The template includes a complete game with endless levels, making it easy to test and play.
- 64bit Support: The game is optimized for 64-bit systems, ensuring smooth gameplay on high-end devices.
- Good Assets: The game includes high-quality assets, including graphics, sounds, and music.
- Endless Level: The game features endless levels, keeping players engaged for hours.
- Review, Share, Remove Ads, and other features: The game includes features like review, share, remove ads, and more, making it easy to monetize.
Monetization:
The game can be monetized using Admob Intertitial Ads and Remove Ads Purchase.
Included Files:
The template includes the following files:
- Android Source Code
- Zitvader.bbdoc
- Game Icon 512px
- Documentation
Requirements:
To run the game, you need:
- Buildbox Classic 2.21.4 or Newer (NOT Buildbox 3)
- Android Studio Hedgehog | 2023.1.1
- java version "1.8.0_371"
Additional Information:
- The game can be customized by changing package ID, app name, icons, graphics, and sounds.
- Set up data and ADS ID according to your requirements.
- Replace game name and package name with your own to avoid strikes on the store.
Additional Instruction for Buildbox 3 Users:
If you are using Buildbox 3, do not open the.bbdoc file, as it will not work. Instead, use Buildbox 2 Software 2.21.4 or higher version to open the project.
Conclusion:
The Zitvader Game Template is a fantastic game development template that is easy to use and customize. With its endless levels, good assets, and monetization options, this game is a must-have for any game developer. The template includes detailed instructions and additional information to help you get started quickly. Overall, I give this template a score of 5/5.
User Reviews
Be the first to review “Zitvader Game Template”
Introduction to the Zitvader Game Template
Welcome to the Zitvader Game Template tutorial! In this comprehensive guide, we'll walk you through the steps to create a 2D game using the Zitvader Game Template. This template is designed to help you create a game quickly and easily, without requiring extensive programming knowledge.
The Zitvader Game Template is a powerful tool that allows you to create a variety of games, from simple platformers to complex puzzle games. With its user-friendly interface and built-in features, you can focus on designing your game without worrying about the technical details.
In this tutorial, we'll cover the basics of using the Zitvader Game Template, including setting up your game, creating levels, adding game objects, and more. By the end of this tutorial, you'll be well on your way to creating your own 2D game using the Zitvader Game Template.
Setting Up Your Game
Before we dive into the tutorial, let's set up our game. Follow these steps:
- Download and install the Zitvader Game Template from the official website.
- Launch the template and create a new project by clicking on the "New Project" button.
- Choose a project name and location, and click "Create" to create your new project.
- In the project window, you'll see a list of files and folders. We'll be working with the following files:
game.js
: This is the main game file where we'll write our game logic.levels.json
: This file contains the level data for our game.assets
: This folder contains the game assets, such as images and sounds.
Level Structure
The Zitvader Game Template uses a JSON file to store the level data. The levels.json
file is organized into an array of objects, each representing a level. Each level object has the following properties:
name
: The name of the level.width
andheight
: The dimensions of the level.tiles
: An array of tile objects, which define the layout of the level.objects
: An array of object objects, which define the game objects in the level.
Here's an example of what the levels.json
file might look like:
[
{
"name": "Level 1",
"width": 10,
"height": 10,
"tiles": [
{"x": 0, "y": 0, "type": "grass"},
{"x": 1, "y": 0, "type": "stone"},
{"x": 2, "y": 0, "type": "grass"},
...
],
"objects": [
{"x": 5, "y": 5, "type": "player"},
{"x": 3, "y": 3, "type": "enemy"}
]
},
{
"name": "Level 2",
"width": 10,
"height": 10,
"tiles": [
{"x": 0, "y": 0, "type": "grass"},
{"x": 1, "y": 0, "type": "stone"},
{"x": 2, "y": 0, "type": "grass"},
...
],
"objects": [
{"x": 5, "y": 5, "type": "player"},
{"x": 3, "y": 3, "type": "enemy"}
]
}
]
Creating Levels
To create a new level, follow these steps:
- Open the
levels.json
file in a text editor. - Add a new level object to the array, and fill in the required properties (name, width, height, tiles, and objects).
- Save the file.
Adding Game Objects
To add a new game object to a level, follow these steps:
- Open the
levels.json
file in a text editor. - Find the level object you want to add the object to, and add a new object to the
objects
array. - Fill in the required properties (x, y, type, etc.).
- Save the file.
Game Logic
The Zitvader Game Template uses JavaScript to write the game logic. In the game.js
file, you'll find the following functions:
init()
: This function is called once at the start of the game. It's where you can initialize your game variables and set up your game state.update()
: This function is called every frame, and it's where you can update your game state and perform game logic.render()
: This function is called every frame, and it's where you can render your game objects and graphics.
Here's an example of what the game.js
file might look like:
function init() {
// Initialize game variables
this.player = new Player(10, 10);
this.enemies = [];
this.levels = [];
}
function update() {
// Update game state
this.player.update();
this.enemies.forEach(function(enemy) {
enemy.update();
});
}
function render() {
// Render game objects
this.ctx.clearRect(0, 0, this.canvas.width, this.canvas.height);
this.player.render();
this.enemies.forEach(function(enemy) {
enemy.render();
});
}
Conclusion
That's it! In this tutorial, we've covered the basics of using the Zitvader Game Template. We've learned how to set up our game, create levels, add game objects, and write game logic. With this knowledge, you're ready to start creating your own 2D game using the Zitvader Game Template.
In the next part of this tutorial, we'll dive deeper into the game logic and explore more advanced topics, such as collision detection and game states. Stay tuned!
Here is a complete settings example for the Zitvader Game Template:
Game Title Game Title: My Awesome Game
Game Description Game Description: This is a brief description of my awesome game.
Developer Name Developer Name: John Doe
Version Version: 1.0
Width Width: 1920
Height Height: 1080
Background Color Background Color: #ffffff
Font Family Font Family: Arial
Font Size Font Size: 24
Text Color Text Color: #000000
UI Font UI Font: OpenSans
UI Font Size UI Font Size: 18
Button Font Button Font: Arial
Button Font Size Button Font Size: 16
Button Color Button Color: #337ab7
Button Hover Color Button Hover Color: #23527c
Button Text Color Button Text Color: #ffffff
Audio Settings Audio Settings:
- Music Volume: 0.5
- Sound Effects Volume: 0.8
- Sound Effects On/Off: On
Graphics Settings Graphics Settings:
- Antialiasing: On
- Anisotropic Filtering: On
- Texture Quality: High
- Shadows: On
- VSync: On
Here are the features mentioned about the Zitvader Game Template:
- Full Game
- 64bit Support
- Good Assets
- Endless level
- Review
- Share
- Remove Ads
- Reset Setting
- Game Services
- Social Media Buttons
- Audio Setting
- Restore Purchase
- Multiple Characters
- Android API 33
- In-App Billing Version 5.0.0
Additionally, the game template also includes:
- Monetization options: Admob Intertitial Ads and Remove Ads Purchase
- Included Files: Android Source Code, Zitvader.bbdoc, Game Icon 512px, and Documentation
- Requirement: Buildbox Classic 2.21.4 or newer, Android Studio Hedgehog | 2023.1.1, java version "1.8.0_371", and AGP version 8.1
- Additional Downloadable Content: Android API 34
- Instruction: Change Package ID, App Name, icons, graphics, and sounds, set up Data and ADS ID, and more
- Additional Instruction for Buildbox 3 User: Do not open the template with Buildbox 3, and use Buildbox 2 Software 2.21.4 or higher version instead
- Free Services (available for non-Buildbox subscriber license holders): replace game title (image), replace splash screen logo, replace icon, replace Ads ID, and more
Let me know if you'd like me to extract any other information from the content!
There are no reviews yet.